STEAM GROUP
Blood Bowl: Kangaroo Kup AUSBBKK
STEAM GROUP
Blood Bowl: Kangaroo Kup AUSBBKK
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Founded
13 July, 2014
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ABOUT Blood Bowl: Kangaroo Kup

Blood Bowl League

THE RULES:

Most Important Rule Of The Kangaroo Kup:

* You MUST communicate with your opponent, busy or not there are no excuses for not at least taking two seconds out of your life to come online and send your opponent a message,make/reply to a thread or some type of communication. Nobody gets special treatment sorry!

* Time Wasters Are NOT Welcome: signing up may seem like a good idea at the time but if you are going to drop out after losing a match,can't be bothered communicating with your fellow competitors,have us chasing you around because you are "special". Think again!

* Active Coaches Only: Pretty straight forward, you are required to do very little in this league, Apart from showing up to your games,communicate with your opponents and, just let somebody know what's going on should you need to take off and do real life stuff. It's fine just "communicate" with us regardless.

* No Abandon Match Allowed What So Ever!!

* Both coaches must confirm their negotiated time/date of match in the discussions/match schedule section prior to the game. Unless they have negotiated via steam chat and begin the match on short notice.

* Game Issues Disconnected games are negotiable and will be dealt with individually as some investigation may be required same applies to reports for exploits/bugs and things of that nature.

* Dead Line: If a scheduled match sees one coach not showing up (no show) that will result in a 2-0 loss. If both do not show up it's a draw. If you do not play your match before push day you will be given a loss unless you have shown that you made the effort to play your match.

* Match Day Matches are 7 days sometimes earlier as coach majority tends to dictate the speed of a match day week.

One The Pitch Rules:
There are no on the pitch rules it's Blood Bowl!! The game provides a referee so that's as far as that goes. We don't care if your favorite player got fouled on turn 16. That's a part of the game. deal with it!


Tournament Type: CUP
Number Of Coaches: 16 (Late change now extended to 20)
Races: 2 coaches per race only (season 1 was unrestricted)
Cup: 2 pools (could be more depending on how many join for season 2)
Play-off level: 8 Teams (season 1 had only 4 by accident)
Match frequency: Short Week/Weekly
Time Limit per turn: 4 mins
Team Value: 600-1000 (this applies for new teams only)
Teams Value: Returning teams do not have a set limit.
Time Zone: Flexible (for active members only)
POPULAR DISCUSSIONS
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RECENT ANNOUNCEMENTS
Kangaroo Kup Is Finished
Kangaroo Kup Still Live's!
7 Comments
dewerffdave 4 Sep, 2014 @ 9:38pm 
New World Order now takeing appts password is aspire
Manco 25 Aug, 2014 @ 6:00am 
So be will be representing the Welsh. Fast men who can catch fast sheep.
Backstabber 16 Jul, 2014 @ 11:11pm 
Hi all, abit late to join your guys in season 1. The irish needs in on some bb action, so give shout if spot opens up or u get season 2 running.
Socra 16 Jul, 2014 @ 8:57am 
I will be representing friesland, for the Netherlands. Friesland is kinda like the Netherland's scotland: Giant people with giant swords. Frysian's have their own language and they will kick your butt.
Amarretto 16 Jul, 2014 @ 6:20am 
Hey guys.. interested in this Kangaroocup.. Space for a Scotsman before we vote to leave the UK?
Telekinesis 15 Jul, 2014 @ 3:26am 
Welcome everyone, and good luck to all of the countries competing in our very first season. Looking forward to kick off and UP UP Australia!!
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Founded
13 July, 2014
Language
English