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Unable to load sprite material materials/sprites/floorfire4_.vmt!
Redownloading all lightmaps
File 'downloads/4b0a864e.dat' requested from 46.88.138.239:27016.
CColorCorrectionSystem: Missing 'materials/correction/infected.raw'
CColorCorrectionSystem: Missing 'materials/correction/ghost.raw'
CColorCorrectionSystem: Missing 'materials/correction/infected.raw'
CColorCorrectionSystem: Missing 'materials/correction/ghost.raw'
If you could fix this it would be amazing
(sorry for the comment spam but Steam wouldn't allow me to post all of this in a single one)
SetConVar: No such cvar ( zcs_version set to 0.9.4), skipping
ConVarRef fortspawn_maxspawns doesn't point to an existing ConVar
SetConVar: No such cvar ( fortspawn_maxspawns set to 100), skipping
ConVarRef fortspawn_admin doesn't point to an existing ConVar
SetConVar: No such cvar ( fortspawn_admin set to 0), skipping
ConVarRef sm_keeplasers_mode doesn't point to an existing ConVar
SetConVar: No such cvar ( sm_keeplasers_mode set to 2), skipping
No pure server whitelist. sv_pure = 0
Unable to load sprite material materials/sprites/physbeam.vmt!
Connected to 46.88.138.239:27016
Left 4 Dead 2
Map: c1m4_atrium
Players: 1 (0 bots) / 20 humans
Build: 8267
Server Number: 1
CAsyncWavDataCache: 4 .wavs total 0 bytes, 0.00 % of capacity
ConVarRef sm_maxhealth_version doesn't point to an existing ConVar
SetConVar: No such cvar ( sm_maxhealth_version set to 1.4.9), skipping
ConVarRef fortspawn_version doesn't point to an existing ConVar
SetConVar: No such cvar ( fortspawn_version set to 1.4.0.0), skipping
ConVarRef sm_superboomer_version doesn't point to an existing ConVar
SetConVar: No such cvar ( sm_superboomer_version set to FCVAR_NEVER_AS_STRING), skipping
ConVarRef sm_keeplasers_version doesn't point to an existing ConVar
SetConVar: No such cvar ( sm_keeplasers_version set to 1.2), skipping
ConVarRef zcs_version doesn't point to an existing ConVar