STEAM GROUP
Xsurgency X-INS
STEAM GROUP
Xsurgency X-INS
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4 December, 2015
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ABOUT Xsurgency

Insurgency Gameplay Group

High-level tactical gameplay. No bullshittery.*

This group serves as an HQ to the Xsurgency Server.
Hang out in the chat, find people to play with, discuss stuff or post cool ♥♥♥♥ you pulled off on the server, ....

New arrivals: please read this thread for a full explanation of what this group is all about.


Make yourselves at home, but keep it as tidy as your bunk, or you'll be burning out latrines for the rest of your deployment here.


* Ok, maybe some bullshittery

Welcome Thread
Introduce yourself!
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POPULAR DISCUSSIONS
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RECENT ANNOUNCEMENTS
Xsurgency Discord Server
We have ourselves a group!
14 Comments
misterX 3 Mar, 2017 @ 3:59am 
Xsurgency 3.1.2.5 Changelog

- Added Medium Armor
- Added Grenadier vests, granting additional grenades
- Grenade carry limit increased to 6
- Created new, simpler default loadouts for all classes
- Reduced explosive damage reduction on heavy Insurgent armor by 10%
- M40A1: reduced cycling speed by 10%, increased reloading speed by 25%
- Mosin: reduced cycling speed by 15%, increased reloading speed by 30%, 25% weight reduction
- M590: increased iron sight time by 15%
- SPAS12: decreased buckshot spread by 5%
- Recon: added P2A1 flare launcher to allowed kit list
misterX 1 Mar, 2017 @ 4:04pm 
Xsurgency 3.0.1.2 Changelog

- Fixed issue with shotgun slugs
- Fixed model bug with MagAssists for certain weapons
- Made custom weapons class-restricted
- Created new default loadouts for all classes
- Added Grenade Pouches
- Removed Grenade Pouches (don't ask...)
- Per-grenade carry limit increased to 4
- USP default mag size reduced to 10+1
- Pistol suppressor price reduced by one point
- Recon class: cost for SMGs reduced by one point
- "Pistolero" theaters: Glock18c price increased to 9 points.
- Mapcycle: disabled Conquer and Outpost gamemodes for the time being
misterX 28 Feb, 2017 @ 9:02am 
Xsurgency 2.9.7.2 Changelog
TEST BUILD

- Fixed issue with shotgun ammo sometimes being set to zero at round start
- Added Magazine Assist upgrade for many primary weapons
- Added Quickdraw Holster upgrade for all pistols
- Reduced Mk18 reload speed by 10%
- Slightly reduced sling speed bonus
- Further reduced IED explosion range
misterX 27 Feb, 2017 @ 1:10pm 
Xsurgency 2.9.2.0 Changelog
TEST BUILD

- Fixed challenge modes (Pistols only, Bolts-vs-Knives)
- Added USP .40
- Increased IED fuse time to 1 second
- Decreased IED explosion range, increased IED explosion damage
- Increased AN-M14 AOE size and DOT
- Yet another set of Deagle sounds
- SMG reload speed increased by 20% across the board
- MP5k reload speed increased by another 20%
- Mk18 reload speed increased by 30%
- M4A1 reload speed increased by 15%
- TOZ pump speed increased by 6%
- SPAS 12 pump speed increased by 4%
misterX 27 Feb, 2017 @ 1:06pm 
Xsurgency 2.8.0.0 Changelog
TEST BUILD

- Added MP5A4
- Added new sounds for Desert Eagle
- Changed SPAS 12 to use TOZ muzzle flash particles
- Adding a heavy barrel will now slow down drawing a weapon by a tiny amount
- Lowered Suicide Bomb damage by another 25%
- MP5k now draws and holsters 10% quicker by default (stacks with sling!)
- MP5k iron sight speed increased by 7%
- Desert Eagle rate of fire uncapped
- SPAS 12 shell reload speed increased by 10%
misterX 27 Feb, 2017 @ 1:05pm 
Xsurgency 2.7.5.0 Changelog
TEST BUILD

- Added Glock 18c sidearm
- Added Desert Eagle sidearm
- Added SPAS 12 Shotgun
- Adding a suppressor to a pistol now makes drawing/holstering the weapon slightly slower
- Updated item names and descriptions
- Massively lowered Suicide Bomb damage, but slightly increased damage radius
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Founded
4 December, 2015
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