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NERF STICKYS! Nerf Stickys
STEAM GROUP
NERF STICKYS! Nerf Stickys
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23 June, 2014
ABOUT NERF STICKYS!

NERF DEMOMAN'S STICKYS!!

Bring back the updated nerf stickys. Now (Or shall I say before the nerf/after the buff) playing as a demoman barely uses skill since all I takes is to spam and hold down M1 to do full blast damage easily killing most classes. It's a broken weapon that brakes the game. Who cares if it's default. If it's broken, then fix it. Too bad many fanboys of the sticky launcher ♥♥♥♥♥♥♥ cried wanting to suck the sticky launcher's broken ♥♥♥♥, they buff the stickys back to normal.
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12 Comments
u want anyfing from macdondald? 11 Aug, 2022 @ 3:18pm 
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Vallinek 29 Dec, 2014 @ 6:21am 
That would make people reconsider Spy and Sniper in MvM, which is a good thing in my opinion.
Also, come on. Stickies have twice the clip size of a rocket launcher while dealing more damage and generally being more versatile. How is that fair?
Starkman Jones 28 Dec, 2014 @ 11:28pm 
u must rember that doing that would affect all stickys, no matter how long they have been out. and would greatly affect MVM Demomen.
Vallinek 27 Dec, 2014 @ 2:55pm 
I would lower the damage slightly and it would be good to use. I still feel that it's a bit too easily spammable.
Starkman Jones 27 Dec, 2014 @ 12:47pm 
now you may be my freind. but are you just never satisfied? they reduced blast radius, incresed arm time when in air. they did what they could without over doing it. what would YOU do to nerf it even more? make it the scottish resistence?
Vallinek 27 Dec, 2014 @ 12:40pm 
Well... yeah. The nerf isn't really enough, in my opinion, but it does bring the stickyspam from "overpowered" to "a bit overpowered". At least it's fair in respect to what Soldier can do (normally Demo could basically do everything Soldier did but better).
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