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- Bullets, shells, explosions, etc., are slightly more dangerous than generic CoH values
- When a vehicles engine is destroyed ('in the red'), it is immobilized until repaired
- A wider variety of units, abilities, and supporting call-ins
- Improved defenses for all 4 factions
- Most infantry units can 'escort' a unit (infantry-tank cooperation)
- Most vehicles can provide 'support' to a unit by following it(tank-infantry cooperation)
- No more 'automated automatons' crews in a mg pit, etc., now defenses have a proper population count(ex ; mg pit counts as 1 population)
- Realistic unit population values (ex ; churchill croc. tank has a population of 5, not 16)
- Infantry in heavy(green) cover can auto-camo (this presents good ambush opportunities)
Me/You/All of Us?...................Creator, Designer, Art, Beta Tester
The Former Mod Team
Coder
Papent...................Creator and Coder
Art
Bigboss756..............Art Director
DoctorLee...............Skinner
Beta Testers
Col.Sanders.............Lead Beta Tester, & Open General
Wombat..................Beta Tester
Dales...................... Beta Tester and Photographer
Special Thanks to:
SIG21_Surgeon & the rest of Normandy_44 MOD Team for permissions to use some of the graphics from his mod
Unit Icons Provided By RGB.
Halftrack for some of the Graphics
Georider for some of the Graphics
newbaus for some of the Graphics
Xalibur for some of the Graphics
IrisDane for some of the Graphics
GnigruH for some of the Graphics
AnyKey for some of the Graphics
Warnstaff the AI codebase
And last but not least, THANK YOU for trying out our mod.