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Storyline:
Game Content:



Interactive Objects:
Anomalies & Action Systems:



A new gameplay trailer and demo version will definitely be released closer to launch — stay tuned!
Recently, I’ve also focused on integrating the core game systems to enhance the interaction between different elements. One of these systems is PSIICH, which is an in-game system responsible for synchronizing various aspects of the game, such as survival, resource gathering, and interaction with the environment.

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