Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem









Agricultural city-states give boosts to food. Could give one-time gift of population to the capital.
Entertainment give boosts to amenities. So a one-time amenity increase to the capital seems fitting.
Consular give boosts to Loyalty. Could gift points to a great general. This pairs well with the maritime city-state which:
Maritime boosts food/production - but should be gifted points towards a great admiral. Both of these would fit greatly thematically, it's just a matter of how many points to gift for balance. Should be a moderate amount, since it's a one-time meeting I would think.
Cheers!
With the additional CS types, this mod is not currently compatible with that one. When I finish updating my other mods, I will address that and look to add compatibility. Would you like to suggest reward types for those new CS types?