Garry's Mod

Garry's Mod

[CW2] KK INS2/DOI SWEPs (2018)
I like games 12 Dec, 2020 @ 11:00pm
What has happened? (Fixed)
I have used this mod for a long period of time. I used it on my PC and it has worked flawlessly from following the steps. However, when i attempted to implement it onto my laptop (which can run it), it does not work. I get the message that all folders from B2K and DOI need to be installed and yet I have. Also, even though i have downloaded all files and everything, even the zip from the website, the only thing that shows are the INS2 weapons and the ext but the pictures have no models, I'm holding the gun but there is no hands and an error above the gun. This is odd as there is no problem with my syntax or my delivery of the mounting as I literally copied and pasted the method (not the content) when implementing this mod into Gmod. Could anyone help me with this strange error?
Last edited by I like games; 3 Sep, 2021 @ 10:43pm
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Showing 1-14 of 14 comments
Knife Kitty  [developer] 19 Dec, 2020 @ 1:45am 
How did you mount DOI content? 3 years ago it switched from using DOI and mount.cfg to subscribing to all doi-content-pack parts on workshop - make sure you really have all of them. Same for btk.
Last edited by Knife Kitty; 19 Dec, 2020 @ 1:46am
I like games 21 Dec, 2020 @ 1:32am 
I have downloaded all parts from the workshop, I have double checked it. I unsubscribed then resubscribed twice, restarted the game and everything. I do not have DOI or B2K (the actual game not the mod) but it still runs fine on my main computer. hmm
Knife Kitty  [developer] 26 Dec, 2020 @ 1:48pm 
and what does Client ext. section in spawnmenu/utilities/cw2 say about ins2/doi content?
I like games 26 Dec, 2020 @ 9:44pm 
Main computer (T = Ticked and green C = Cross and red)

T base
T EXT
T DOI
T B2K

Ok Ins/ins2-ds content
missing AO5 content
missing Screaming Steel content

Laptop
T base
C EXT
C DOI
T B2k
C AO5
C SS

Essentially I have downloaded the exact content on both laptop and tower and the only one that actually works is my tower computer. However, both claim that I have not downloaded B2K and/or DOI.
Knife Kitty  [developer] 27 Dec, 2020 @ 12:12am 
you might need to download EXT pack for DOI to work
I like games 27 Dec, 2020 @ 12:51am 
I downloaded the EXT pack.
Last edited by I like games; 27 Dec, 2020 @ 4:04am
I like games 27 Dec, 2020 @ 12:59am 
interesting side note :
my laptop now has access to a series of guns called the KHR INS2 WSX which my tower computer does not have. I am wondering why my laptop is missing the essential weapons but has given me weapons which i had no idea existed like the FN F2000 or the glock 17 or HK USP Tactical or Desert Eagle etc. Odd. Although I am unsure if this is even part of the mod pack or if these are community weapons.
Last edited by I like games; 27 Dec, 2020 @ 4:03am
Knife Kitty  [developer] 27 Dec, 2020 @ 4:08am 
3rd party sweps always do whatever... what does
lua_run print(CustomizableWeaponry_KK.ins2.REPACK_DOI)
say in console? should be 15
Last edited by Knife Kitty; 27 Dec, 2020 @ 4:08am
I like games 27 Dec, 2020 @ 5:52am 
When I loaded into the game, this message appeared in the console. Sorry it's rather long. By the way, where would i find that statement in the console. And just FYI this series of statements came from my laptop instead of my tower computer as my laptop is having a greater issue as it doesn't work.

recache unknown particle system "ins_c4_explosion_sparks_burst"!
Attemped to precache unknown particle system "ins_Water_explosion"!
Attemped to precache unknown particle system "molotov_trail"! (x2)
Attemped to precache unknown particle system "weapon_compB_fuse"! (x2)
Failed to load custom font file 'c:/program files (x86)/steam/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/exodr.ttf'
Failed to load custom font file 'c:/program files (x86)/steam/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/gnuolanedr.ttf'
Failed to load custom font file 'c:/program files (x86)/steam/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/prototype.ttf'
KeyValues Error: LoadFromBuffer: missing { in file materials/models/weapons/optics/lense_rt.vmt
Error: Material "models/weapons/optics/lense_rt" uses unknown shader "??t???�?6???o?�???????�?????�?p???=???4?�?S?"
Error: Material "cwkk/reticles/aimpoint_dot_col" uses unknown shader "vmt"
KeyValues Error: LoadFromBuffer: missing { in file materials/cwkk/reticles/aimpoint_dot_top.vmt
Error: Material "cwkk/reticles/aimpoint_dot_top" uses unknown shader "�"
KeyValues Error: LoadFromBuffer: missing { in file materials/cwkk/reticles/acog.vmt
Error: Material "cwkk/reticles/acog" uses unknown shader "|?|??U?�"
KeyValues Error: LoadFromBuffer: missing { in file materials/models/weapons/attachments/cw_kk_ins2_cstm_barska/barska_reticule.vmt
KeyValues Error: LoadFromBuffer: missing { in file materials/models/weapons/attachments/cw_kk_ins2_cstm_barska/barska_reticule.vmt
KeyValues Error: LoadFromBuffer: missing { in file materials/models/weapons/attachments/cw_kk_ins2_cstm_barska/barska_reticule.vmt
KeyValues Error: LoadFromBuffer: missing { in file materials/models/weapons/attachments/cw_kk_ins2_cstm_barska/barska_reticule.vmt
Error: Material "models/weapons/attachments/cw_kk_ins2_cstm_barska/barska_reticule" uses unknown shader "$"
KeyValues Error: LoadFromBuffer: missing { in file materials/cwkk/reticles/pgo7.vmt
Error: Material "cwkk/reticles/pgo7" uses unknown shader "??"
Error: Material "cwkk/reticles/eotech_reticule_col" uses unknown shader "vmt"
Error: Material "cwkk/reticles/eotech_reticule_top" uses unknown shader "vmt"
Error: Material "cwkk/reticles/kobra_dot_col" uses unknown shader "vmt"
Error: Material "cwkk/reticles/kobra_dot_top" uses unknown shader "vmt"
KeyValues Error: LoadFromBuffer: missing { in file materials/models/weapons/attachments/cw_kk_ins2_shared/fake.vmt
Error: Material "models/weapons/attachments/cw_kk_ins2_shared/fake" uses unknown shader "?????1e)((???1E)"
KeyValues Error: LoadFromBuffer: missing { in file materials/models/weapons/optics/enfield_crosshair.vmt
Error: Material "models/weapons/optics/enfield_crosshair" uses unknown shader "???????????????????????????????????????????????????????????????????????????????????????????????????????"
KeyValues Error: LoadFromBuffer: missing { in file materials/models/weapons/optics/kar98k_crosshair.vmt
KeyValues Error: LoadFromBuffer: missing { in file materials/models/weapons/optics/kar98k_crosshair.vmt
KeyValues Error: LoadFromBuffer: missing { in file materials/models/weapons/optics/kar98k_crosshair.vmt
KeyValues Error: LoadFromBuffer: missing { in file materials/models/weapons/optics/kar98k_crosshair.vmt
KeyValues Error: LoadFromBuffer: missing { in file materials/models/weapons/optics/kar98k_crosshair.vmt
Error: Material "models/weapons/optics/kar98k_crosshair" uses unknown shader "Q�?�?�?�?�?"
KeyValues Error: LoadFromBuffer: missing { in file materials/models/weapons/optics/weaver_crosshair.vmt
Error: Material "models/weapons/optics/weaver_crosshair" uses unknown shader "????????????????????????????????????????????????????????"
KeyValues Error: LoadFromBuffer: missing { in file materials/models/weapons/optics/mosin_crosshair.vmt
Error: Material "models/weapons/optics/mosin_crosshair" uses unknown shader "W�?�?�V�8�?�?"
KeyValues Error: LoadFromBuffer: missing { in file materials/models/weapons/optics/zf4_crosshair.vmt
KeyValues Error: LoadFromBuffer: missing { in file materials/models/weapons/optics/zf4_crosshair.vmt
Error: Material "models/weapons/optics/zf4_crosshair" uses unknown shader "b!?�?"
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/atts/kk_ins2_ww2_knife_fat.vmt
?_B??|?, ???>aG?9q?fm�|?, ??z?]@,??Kg�?|?, ????a=w?֮Ӝ_??, ?nߗ^1x9;�???,
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/atts/kk_ins2_ww2_knife_fat.vmt
?_B??|?, ???>aG?9q?fm�|?, ??z?]@,??Kg�?|?, ????a=w?֮Ӝ_??, (*?nߗ^1x9;�???*),
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/atts/kk_ins2_ww2_knife_fat.vmt
?_B??|?, ???>aG?9q?fm�|?, ??z?]@,??Kg�?|?, (*????a=w?֮Ӝ_??*), (*?nߗ^1x9;�???*),
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/atts/kk_ins2_ww2_knife_fat.vmt
?_B??|?, ???>aG?9q?fm�|?, (*??z?]@,??Kg�?|?*), (*????a=w?֮Ӝ_??*), (*?nߗ^1x9;�???*),
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/atts/kk_ins2_ww2_knife_fat.vmt
?_B??|?, (*???>aG?9q?fm�|?*), (*??z?]@,??Kg�?|?*), (*????a=w?֮Ӝ_??*), (*?nߗ^1x9;�???*),
Error: Material "atts/kk_ins2_ww2_knife_fat" uses unknown shader "?_B??|?"
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/atts/kk_ins2_ww2_nade_jackit.vmt
?|?, m?|?, ??-O;o?P?XA?|?, n??NP:?�?Ή�?|?, ꪬ?Y7?t䊭?|?,
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/atts/kk_ins2_ww2_nade_jackit.vmt
?|?, m?|?, ??-O;o?P?XA?|?, n??NP:?�?Ή�?|?, (*ꪬ?Y7?t䊭?|?*),
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/atts/kk_ins2_ww2_nade_jackit.vmt
?|?, m?|?, ??-O;o?P?XA?|?, (*n??NP:?�?Ή�?|?*), (*ꪬ?Y7?t䊭?|?*),
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/atts/kk_ins2_ww2_nade_jackit.vmt
?|?, m?|?, (*??-O;o?P?XA?|?*), (*n??NP:?�?Ή�?|?*), (*ꪬ?Y7?t䊭?|?*),
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/atts/kk_ins2_ww2_nade_jackit.vmt
?|?, (*m?|?*), (*??-O;o?P?XA?|?*), (*n??NP:?�?Ή�?|?*), (*ꪬ?Y7?t䊭?|?*),
Error: Material "atts/kk_ins2_ww2_nade_jackit" uses unknown shader "?|?"
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/atts/kk_ins2_ww2_sling.vmt
RF4?��u?|?,
Error: Material "atts/kk_ins2_ww2_sling" uses unknown shader "RF4?��u?|?"
Error! Variable "{" is multiply defined in material "atts/kk_ins2_ww2_sling"! (x8)
KeyValues Error: LoadFromBuffer: missing { in file materials/atts/kk_ins2_ww2_stripper.vmt
Error: Material "atts/kk_ins2_ww2_stripper" uses unknown shader "H?�?9|˜?????"
KeyValues Error: LoadFromBuffer: missing { in file materials/models/weapons/attachments/cw_kk_ins2_shared/fake20.vmt
KeyValues Error: LoadFromBuffer: missing { in file materials/models/weapons/attachments/cw_kk_ins2_shared/fake20.vmt
Error: Material "models/weapons/attachments/cw_kk_ins2_shared/fake20" uses unknown shader "?UFb?Ir???�Z?IS??Fb?I�???Gb?QWxb?�Z?I?"
KeyValues Error: LoadFromBuffer: missing { in file materials/models/weapons/optics/binocs_overlay_german.vmt
Error: Material "models/weapons/optics/binocs_overlay_german" uses unknown shader "U??n?????v?????(???[??????$???`????�?�?f?U?a?s?????�?,???O?"
Error: Material "vgui/inventory/cw_kk_ins2_m1a1_para" uses unknown shader "vmt"

And when I spawned a molotov, This showed up

KeyValues Error: LoadFromBuffer: missing { in file materials/models/hands/vip_hands_color.vmt
KeyValues Error: LoadFromBuffer: missing { in file materials/models/hands/vip_hands_color.vmt
Error: Material "models/hands/vip_hands_color" uses unknown shader "E<?1ѥٹ?�a�"
Error: Material "models/hands/us_sleeve_vip" uses unknown shader "vmt"
Model missing: models/weapons/v_cw_kk_ins2_hands_css.mdl
Last edited by I like games; 27 Dec, 2020 @ 5:53am
Knife Kitty  [developer] 27 Dec, 2020 @ 9:01am 
sry, what I meant was type/paste
lua_run print(CustomizableWeaponry_KK.ins2.REPACK_DOI)
into console while you're running gmod with map loaded and pls post back answer you get (it will be on following line after that command)
Last edited by Knife Kitty; 27 Dec, 2020 @ 9:02am
I like games 27 Dec, 2020 @ 8:09pm 
13
What does that mean?
Last edited by I like games; 28 Dec, 2020 @ 12:11am
Knife Kitty  [developer] 28 Dec, 2020 @ 4:10am 
that means you are missing 2 doi downloads from workshop, either you missed them when subscribing or they didn't download/mount properly or you might have disabled them main menu/addons
Last edited by Knife Kitty; 28 Dec, 2020 @ 4:56am
I like games 28 Dec, 2020 @ 7:04am 
Oh okay thanks. I will double check that.
I like games 28 Dec, 2020 @ 7:37am 
It works! All I had to do was reinstall the EXT, DOI and B2K addons and now they work. Thank you and I'm pretty sure I over exaggerated the title a little too much. It should have been a no brainer on what I had to do as it is like the first thing to try when a mod doesn't work (reinstall). But thanks again for helping me with this issue.
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