DayZ
Grakkul
Events, Types, Territory, PVZ config, cfgspawnabletypes, cfgrandompresets
<!-- ! Events -->
</event>
<event name="InfectedGrakkul">
<nominal>50</nominal>
<min>25</min>
<max>50</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" />
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="4" type="Sh_Grakkul" />
</children>
</event>

<!-- ! Types -->
</type>
<type name="Sh_Grakkul">
<nominal>0</nominal>
<lifetime>1800</lifetime>
<restock>0</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="Heart_Zmb_Head">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
<category name="tools"/>
</type>

<!-- ! Territory Example (make your own) -->

</territory>
<territory color="2387830984">
<zone name="InfectedGrakkul" smin="0" smax="0" dmin="2" dmax="6" x="3781.91" z="11779.2" r="50"/>
<zone name="InfectedGrakkul" smin="0" smax="0" dmin="2" dmax="6" x="1929.17" z="7343.75" r="60"/>
<zone name="InfectedGrakkul" smin="0" smax="0" dmin="2" dmax="6" x="841.667" z="5583.33" r="60"/>
<zone name="InfectedGrakkul" smin="0" smax="0" dmin="2" dmax="6" x="5064.58" z="9766.67" r="60"/>
<zone name="InfectedGrakkul" smin="0" smax="0" dmin="2" dmax="6" x="6060.42" z="4185.42" r="60"/>
<zone name="InfectedGrakkul" smin="0" smax="0" dmin="6" dmax="8" x="7539.59" z="6083.33" r="80"/>
<zone name="InfectedGrakkul" smin="0" smax="0" dmin="2" dmax="6" x="9537.5" z="10279.2" r="60"/>
<zone name="InfectedGrakkul" smin="0" smax="0" dmin="2" dmax="6" x="11622" z="380.417" r="60"/>
<zone name="InfectedGrakkul" smin="0" smax="0" dmin="2" dmax="6" x="11504.7" z="4655.73" r="50"/>
<zone name="InfectedGrakkul" smin="0" smax="0" dmin="2" dmax="6" x="11302.1" z="9562.5" r="60"/>
<zone name="InfectedGrakkul" smin="0" smax="0" dmin="2" dmax="6" x="10885.5" z="11008.3" r="60"/>
<zone name="InfectedGrakkul" smin="3" smax="3" dmin="0" dmax="0" x="11489.5" z="2925" r="50"/>
<zone name="InfectedGrakkul" smin="0" smax="0" dmin="2" dmax="6" x="6697.22" z="11143.1" r="60"/>
</territory>

<!-- ! PVZ Mod Config to alter HP (Strong) -->

</type>
<type name="Sh_Grakkul">
<Health_Points Day="4500" Night="4500"/> <!-- Very Very Strong -->
<Resistance_to_Bullets Day="1.0" Night="1.0"/>
<Resistance_to_Melees Day="1.0" Night="1.0"/>
<Resistance_to_HeavyAttack Day="0.5" Night="0.5"/>
<Resistance_to_Vehicles Day="10000" Night="10000"/> <!-- Vehicles Immune -->
<Resistance_to_Explosions Day="100" Night="100"/> <!-- Explosions Immune -->
<Resistance_to_Stun_Bullets Day="0.8" Night="0.8"/>
<Resistance_to_HeadShots Day="0.5" Night="0.5"/>
<Resist_to_Melee_HeadShots Day="0.6" Night="0.6"/>
<Special_HeadShot_Weapons Day="0" Night="0"/>
<Move_Speed_Min Day="0.5" Night="0.5"/>
<Move_Speed_Max Day="3.0" Night="3.0"/>
<Move_Speed_Adjust_Max Day="0.7" Night="0.7"/>
<Animation_Type Day="-9" Night="-9"/>
<Chance_To_Spawn_Crawling Day="-1.0" Night="-1.0"/> <!-- Never Crawl -->
<Can_Dodge Day="0" Night="0"/>
<Hit_Players_On_Obstacles Day="1" Night="1"/>
<Immune_To_MultiHit Day="1" Night="1"/>
<Attack_Speed Day="1.0" Night="1.0"/>
<Ratio_Damage_Health LightAttack_NotBlocked="1.0" LightAttack_Blocked="1.0" HeavyAttack_NotBlocked="1.0" HeavyAttack_Blocked="1.0" NightRatio="1.0"/> <!-- More Health Damage -->
<Ratio_Damage_Shock LightAttack_NotBlocked="1.0" LightAttack_Blocked="0.0" HeavyAttack_NotBlocked="1.0" HeavyAttack_Blocked="0.0" NightRatio="1.0"/> <!-- More Shock Damage -->
<Bleeding_Chance LightAttack_NotBlocked="0.75" LightAttack_Blocked="0.0" HeavyAttack_NotBlocked="0.75" HeavyAttack_Blocked="0.0" NightRatio="1.0"/> <!-- More Bleeding chance -->
<Damage_Blood LightAttack_NotBlocked="75" LightAttack_Blocked="0" HeavyAttack_NotBlocked="75" HeavyAttack_Blocked="0" NightRatio="1.0"/> <!-- Drain Blood -->
<Damage_Stamina LightAttack_NotBlocked="50" LightAttack_Blocked="25" HeavyAttack_NotBlocked="50" HeavyAttack_Blocked="25" NightRatio="2.0"/> <!-- Drain Stamina -->
<Vision_Distance_Ratio Day="1.0" Night="1.0" WithBloodyHands="1.0" WithSpecialMask="0.25" MinimumRatioDistance="0.1"/>
<Can_Be_Backstabbed Day="0" Night="0"/> <!-- Can't be backstab -->
<Resist_Contaminated_Effect Day="1" Night="1"/> <!-- Resist to contaminated areas -->
<Numb_Of_Hit_To_Break_Doors Day="1" Night="1"/>
<Size_Mini Day="1.0" Night="1.0"/>
<Size_Maxi Day="1.0" Night="1.0"/>
<Can_Throw_Stones Day="1" Night="1"/>
</type>
<!-- Grakkul cfgspawnabletypes -->
</type>
<type name="Sh_Grakkul">
<cargo preset="toolsGrakkul" />
</type>

<!-- Grakkul cfgrandompresets Change to what loot you want -->
</cargo>
<cargo chance="0.15" name="toolsGrakkul">
<item name="WeaponCleaningKit" chance="0.10" />
<item name="Matchbox" chance="0.15" />
<item name="CanOpener" chance="0.05" />
<item name="Rope" chance="0.07" />
<item name="Rag" chance="0.07" />
<item name="Hatchet" chance="0.07" />
<item name="StoneKnife" chance="0.1" />
<item name="HuntingKnife" chance="0.08" />
<item name="PurificationTablets" chance="0.05" />
<item name="CharcoalTablets" chance="0.05" />
</cargo>
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JESUS THANKS!!!
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