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I read that you would like to improve the icons, have you ever thought of using apps that use ai to generate images? You will get unique, royalty-free images!
Yes. But there was 2 problems:
1. I'm too dumb to understand the rights and royalties and whatever those things are called, although I'm pretty sure nothing too bad can happen when they're used only in a stellaris mod.
2. When I tried using it, I wrote "planet" and expected it to make a planet, but instead I got a weirdly colored egg-formed thing in space.
I guess I used a bad one or something, or maybe I used it incorrectly, so if you know how to use them and know any that work I'd really appriciate if you tell me where to find them and how to use them.
A tradition tree for that purpose sounds really interresting.
well relics bonuses for museum and interation with Archivist Enclave
Thanks for the suggestion!
I'll add some interaction with the precursor story pack today, but archaeology story pack will have to wait until some time after the canis minor update.
Also, if you have any ideas for the relic bonuses or precursor traits, please tell, because I haven't played much with the precursor story pack.
Hi, not sure if you're still interrested in this, but just wanted to say that I will be adding a tradition tree for this purpose after the canis minor update.
well have few ideas for museum workers relic bonuses and precursor ideas
Precursor Story Pack:
Sless Alliance:
-scientist: Biology reserach speed by 15%
-general: Army Health by 15%
-admiral: Hull regen by 0.2%
-Museum worker: 1% reduced pop upkeep
The Coprean Constitution:
-scientist: Leader expiernce Gain by 15%
-general: Leader expiernce gain by 10% and army expiernce gain by 10%
-admiral: Ship expiernce gain by 20%
-Museum worker: 5% unity (based on choice in Secrets of the Coprea): 5% stability/5% pop happenes/10% pop growth and pop assembly
The Astanine Empire:
-scientist: 2x chance of Emergency retreat
-general: Army Morale by 25%
-admiral: Enemy Ship disengagement: 10%
-Museum worker: 2% War exhaustion gain reduction
Many thanks! Many of these sound like good bonusses for the traits and museum workers.
(Although I don't think I'll give astanine museum workers war exhaustion gain reduction, as that would allow for 100% reduction in war exhaustion. I mean, I guess you can do that already, but you need to be a crisis or do a lot of diplomatic stuff in the galactic community.)
Music of the Universe (how this was named): 6 unity
Communist Mainifesto: 3% worker pop output
Vermifugum: 30% reduded energy upkeep
Protagonist of the Show: 4% unity output from jobs
Deadspace Marker (forgot name, looked in files): 10% Pop happiness
Synthetic God Mummy: 5% Robotic Pop output and upkeep if materialist OR 5% pop output and upkeep to pops with spiritualist ethic if spiritualist OR +7 unity if not materialist or spiritualist
Replicator: 10% amenities usage reduction
Last Tribute: 0.2% unity output from jobs (empire wide)
Parasite Machine: +2 engineering research and +2 society research
I really appriciate this, thank you!
Link to the mod.
I hope what I'm trying to say makes sense.
In any case, I'll test how much it affects the game once I get time, which unfortunately will not be for the time being.
I will reconsider the amount of tomb worlds you get from the precursor chain when I get around to making it non-anomaly based deshielding.