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since i found your map late in my game, it's down on the mod load list. the mod should be loaded after redstone 2.0 to avoid problems with the custom tile textures. that worked for me.
-----------------------------------------
Callframe at: getTexture
function: render -- file: ModSelector.lua line # 1400.
[16-05-22 11:02:45.027] ERROR: General , 1652670165027> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at GeneratedMethodAccessor1.invoke..
[16-05-22 11:02:45.027] ERROR: General , 1652670165027> DebugLogStream.printException> Stack trace:.
[16-05-22 11:02:45.098] LOG : General , 1652670165098> -----------------------------------------
STACK TRACE
-----------------------------------------
1. The four containers on the right side of the military compound (a triple and single) all have solid walls behind the doors.
2. The double row of houses with gardens (right centre of residential area) have double beds upstairs where one half is not placed correctly.
Will keep an eye out for more.
The tunnel to the North (up if your map is on the flat mode instead of angled) has a Tram in it, that has windows that phase into the tunnel wall, allowing zombies to climb through what is essentially meant to be a solid wall.
The building that is connected to the middle of the sky-bridge (with the start and end being the Biomedical Research buildings) has no light switch, upstairs or downstairs.
One of the labs in the Biomedical Research spawn building (has dog cages in it) has no light switch (or im blind)
It only happens in the Research Base expansion.
There is a vent opening on the second floor, to the West, next to a floor-ceiling window, in the very corner. Unless you destroy the vent/window with a sledgehammer, you physically cannot jump through the entrance. The vent is on a south-facing wall.
There is a brick half-wall surrounding the perimeter of the roof of the Biomedical Research building. It has no collision at all, and you can just walk straight through it and fall to your demise.