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Сообщить о проблеме с переводом
For some reasons part of buildings started blocking requests after the bump to 0.7 (but not all). It mostly impacted processors connected to dedicated zone warehouses (silos started dropping the requests). Generic warehouses were not impacted. No proof but seems to be somehow related to having in/out configured for specific building. Is it possible that these configs could be lost and somehow bugged due to UI update? I also noticed that part of configs was restored to defaults, e.g. farms producing to local silo with disabled export, had export enabled after the update.
As a workaround I bulldozed the problematic buildings - newly created ones started behaving correctly.
Kudos for adding vehicle selection!
However I do seem to have problems booting up the game sometimes, every so often the game complains that the mod is not properly installed