RimWorld
Vanilla Outposts Expanded Expanded: Ranch
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PillowKakes♥  [developer] 19 abr. 2022 às 20:10
Bug reports Bug Reports
Come bring your bug reports and if you post them in the comments I'm still going to look at them. For the love of all that is holy, please supply a hugslib log. I want as many bugs to be fixed and not having a log makes it a lot more difficult to diagnose.
Última alteração por PillowKakes♥; 23 abr. 2022 às 17:29
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A mostrar 1-14 de 14 comentários
Victor 20 abr. 2022 às 12:53 
Well, some time after setting up my camp, I'm thrown in a Outpost Battle that is immediately won and sends me like 15 notifications in a quick succession then followed by "Outpost Lost" "Caravan Lost" and "Outpost Abandoned", pretty fun.

Here's the log: https://gist.github.com/4b8c82bcad499840f47e973b71344817
Yes I know there's an absurd amount of mods.
PillowKakes♥  [developer] 20 abr. 2022 às 15:39 
@Victor After having looked at the logs and doing some testing this seems to be closer to a Real Ruins related bug but even then both mods are compatible. I don't think I have the knowhow to fully diagnose this.
Victor 20 abr. 2022 às 18:17 
Yeah that wasn't the first time I had some quirky problems with outpost attacks that got my colonists deleted, even without Real Ruins. My solution was just disabling them altogether.
[FaZe]|xXX\Akman/XXx| 23 abr. 2022 às 11:36 
The animals in my ranch keep disappearing after reloading a save. Also when removing a pawn from a ranch it duplicates the items in the outpost by giving a copy of them to the pawn

Edit:Actually , never mind the second one , cant seem to replicate it.
Última alteração por [FaZe]|xXX\Akman/XXx|; 23 abr. 2022 às 11:39
PillowKakes♥  [developer] 23 abr. 2022 às 17:25 
yes the item moving thing is a bug from voe. I'm not sure about the first one, if you mean animals being listed, that's normal, animals are being stored at the ranch as a simple number for abstraction. I'll still give it a look tomorrow.
Originalmente postado por PillowKakes♥:
I'm not sure about the first one, if you mean animals being listed, that's normal, animals are being stored at the ranch as a simple number for abstraction. I'll still give it a look tomorrow.

Yes, the "simple number for abstraction" becomes zero upon loading a save
PillowKakes♥  [developer] 24 abr. 2022 às 13:13 
Originalmente postado por FaZe|xXX\Akman/XXx|:
Originalmente postado por PillowKakes♥:
I'm not sure about the first one, if you mean animals being listed, that's normal, animals are being stored at the ranch as a simple number for abstraction. I'll still give it a look tomorrow.

Yes, the "simple number for abstraction" becomes zero upon loading a save

Terribly sorry about that, should be fixed.
Luneyl 25 abr. 2022 às 1:21 
I have made ranch outpost in tundra with 2 yaks (male and female), it was looking ok, the counter of 15 days began, but next time I loaded save there were 0 animals in outpost.
Mousebite 25 abr. 2022 às 22:02 
Adding additional animals of the type being raised seems to reset the count of the herd back to 1. Also, packing up an established ranch does not return any of the animals to the caravan. I'm guessing they're technically consumed like with mechanoid parts for factories?
PillowKakes♥  [developer] 26 abr. 2022 às 22:08 
@Luneyl this was a bug that was fixed in the latest update

@Mousebite I'll look into it today
Truemmerphantom 28 abr. 2022 às 11:39 
It might be an incompatibility with one of my 300+ mods, but upon reloading my Save the Maximum Herd Size is set to 0, whereas before it was at around 32. My poor devil sheep get slaughtered as I type. ^_^

Mayhaps I just need to un-and resubscribe to the mod to get your update to stick though.
Última alteração por Truemmerphantom; 28 abr. 2022 às 11:40
Shard 13 mai. 2022 às 14:17 
Originalmente postado por Truemmerphantom:
It might be an incompatibility with one of my 300+ mods, but upon reloading my Save the Maximum Herd Size is set to 0, whereas before it was at around 32. My poor devil sheep get slaughtered as I type. ^_^

Mayhaps I just need to un-and resubscribe to the mod to get your update to stick though.
I'm having this same problem, I only had a max of 2 for some reason at first, but after reloading, and doubling the total animal skill of the pawns there, the max was 0.
PillowKakes♥  [developer] 19 mai. 2022 às 12:33 
The max animals problem should be fixed
TheSpookiestSkeleton 14 jun. 2022 às 15:49 
My thrumbo ranch, herd size 2, max herd 5 ATM, doesn't say anything about when the next shipment is gonna come. Shipments do still come in, but they have nothing in them
Última alteração por TheSpookiestSkeleton; 14 jun. 2022 às 18:56
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