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Looking for some information on moving scenarios between different versions. Sometimes, a scenario might be created for one version of the route - particularly, the branded version - and it might fail to load in the unbranded version. As a result, being able to change the route reference is important to be able to play the scenario. This is something that can be applied to other cases as well, such as original South Wales Coastal scenarios (there are dozens including on some paid products) and needing to export them to work on South Wales Main Line, which is the unbranded version. Similarly, someone might want to load a London-Gillingham scenario on the full Medway map in order to add more AI to it or even expand the scenario. Same idea with Morristown on NJCL, North London Line being upgraded to the full Goblin Lines, and even a scenario from a paid scenario pack such as a few on Just Trains that apply to the fictional routes that could be converted to the Workshop versions of the routes for playing.
In a discussion on this item that I since suggested Danny could delete, it was noted that changing the GUID is the solution. The folder name at the top of the scenario, in the GUID section, needs to match the folder ID. This already is confirmed to be correct; In the folder "5b159fb2-0c71-4299-a63b-c543762944b0" the following exists:
<cScenarioProperties xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0" d:id="1181545296">
<ID>
<cGUID>
<UUID>
<e d:type="sUInt64">4798880558938955698</e>
<e d:type="sUInt64">12701322437011520422</e>
</UUID>
<DevString d:type="cDeltaString">5b159fb2-0c71-4299-a63b-c543762944b0</DevString>
</cGUID>
</ID>
[Further settings]
</cScenarioProperties>
The scenario was copied in the game directly, then outside the game, the folder moved to the folder for the intended version of the route on which to run the scenario. The problem is that the game still picks it up in the original route. I removed the folders from the original folder and moved them completely to the new folder, but they still show up in-game in the original. Meanwhile, Ts-Tools shows them on the intended version of the route. What is misaligning here?
\RailWorks\Content\Routes\00000066-0000-0000-0000-000000002016\Scenarios\
\RailWorks\Content\Routes\00000066-c000-0000-0000-000000002016\Scenarios\
You might be wondering why I am working on Castle Rock scenarios. I'd like to put Sherman Hill's SD40-2 (same livery) on Castle Rock's Workshop version to see how it fares. But if I can't get the scenario working in the Workshop version, there's no point in putting the newer train there because most people will be unable to play them nowadays.
I also wonder if this is not similar to what you know, because you work with changing scenarios between official versions of routes. I however am converting to the Workshop version, so this might be adding a wrinkle. The route reference in this case, I believe, is RailSimulatorUS in the relevant product tags.
Previously, what I did was clone the scenarios, exit the game, move the folders to the new home, and reload to find the scenarios all showing up as copies - and still as "Official" scenarios - in the original 00000006 route. I noticed in the Build area that the copied scenarios, in the new home, still showed their original home of 00000006-0000-etc.
I decided to go into my 85e59955-ee4d-41f4-bfbd-b84444e53a1a folder and purge the five new entries completely. I reloaded the game, confirmed removal, and exited. I then grabbed the first of the five and reinserted it back into the 85e59955-ee4d-41f4-bfbd-b84444e53a1a folder and launched again. Lo and behold, like a miracle, it finally appeared attributed to the Workshop route correctly.
In other words, you have to COMPLETELY REMOVE THE SCENARIO FOLDERS from the game after cloning them (purging the blueprints will NOT work), reload the game to have it register them as not related to that route, then put them in the route you want to reference them to in order to make them load. Again, I did this experiment AFTER Warwick Rail showed me the scenario attached to the completely wrong route, whose folder he dragged it directly into, without changing a thing on the folders I sent him. Just dragged them in.
And yes, I did manage to make it load, which makes sense since the cloned route's coordinates should be identical. I'm going to start editing my copies for the one change I want to make to each one and see about making them available to the Workshop version of the route with that change. Provided it works for other users, I'll know everything is kosher.
I have begun my editing process now that they seem to be working.
I'm not saying you are wrong of course - just saying that i've not had this issue :) (but also sorry for the above for not being clear enough - I'm not that great at explaining things)
If you cannot reproduce this or don't have the fictional routes, I can perhaps attempt to demonstrate this using my copy. I have scenarios I have not yet cloned and can demonstrate it for you, and then perhaps even send it to Support as a bug.
EDIT: Actually, this should work cloning from ANY route and moving the folder to ANY route. Doesn't have to be the fictional ones, though it would reproduce my case similarly.
I still stand with the method i suggested though - (I'm giving you an alternative that works :) )
* Find Folder in original route
* Move Folder to new route scenario folder
* Renumber Guid (use www.guidgenerator.com to get a new guid)
* Replace Guid in the Scenarioproperties.xml
* Load game it should appear in the new route
* Load scenario - place a wagon, delete and re-save (this "refreshes the scenario")
* Done :)
(I did the above for the Wales routes so I know it works :) )