Cities: Skylines

Cities: Skylines

BIG Parking Lots Basic Version
hockenheim95  [developer] 2 Jun, 2020 @ 8:26am
bug report
please report bugs!!! the best way would be to post screenshots!
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Showing 1-15 of 38 comments
hockenheim95  [developer] 4 Jun, 2020 @ 4:26am 
Yes, the filler roads are missing. You should place them like shown in the pictures in the description or watch my YouTube video.
G1GHORTRIDER 4 Jun, 2020 @ 3:30pm 
I have this weird V shaped divot in the parking lot. The terrain is completly flat too, and the issue is only in this one area at the moment.
P.S. Really loving the mod so far looking forward to future changes :)

https://steamproxy.com/sharedfiles/filedetails/?id=2119375715
Last edited by G1GHORTRIDER; 4 Jun, 2020 @ 3:31pm
Nekopawed 4 Jun, 2020 @ 8:21pm 
Cars are not using the drive road to get into the parking lot near my park entrance.
Pedestrians not using the walkways connected favoring their own desire paths.
https://steamuserimages-a.akamaihd.net/ugc/1054352675860235999/EB74379946C16114C0DB3D5F53BD84E3ACCA2DF9/
Last edited by Nekopawed; 4 Jun, 2020 @ 8:27pm
hockenheim95  [developer] 5 Jun, 2020 @ 12:20am 
@G1GHORTRIDER your filler roads are a litte bit more than 3u (24m) away from each other. Maybe they snapped to another road line while building. Just rebuild it or use move it.

@Nekopawed This is a problem of the base game. Cars drive to their target and then they're searching for the nearest parking lot and when they find one they "fly directly" to it. So you have several options.

1. put the target (park entrance) directly to the parking lot or
2. build the parking lot a little further away from the park entrance or
3. build the drive on the upper side near the entrance
gim190 5 Jun, 2020 @ 10:30am 
Thanks. I solved the issue using onli the basic version and closing and reopening CS.
ArthemisHaven 24 Sep, 2020 @ 2:41am 
If i place the filler roads it removes the sidewalk from the border roads around it :(

https://steamproxy.com/sharedfiles/filedetails/?id=2245217169
Last edited by ArthemisHaven; 1 Oct, 2020 @ 4:02pm
Frank Wickets 18 Dec, 2020 @ 2:32pm 
Hello! Could you please help me? I'm not sure if it's a bug but it's problematic. I've created a parking lot in commercial area. All vehicles coming drive right to the parking lot, without parking anywhere they just drive around and exit, use the nearest road and enter parking lot again. All vehicles just keep driving in a circle in and out. I've tried to delete it all and build it again different, tried to set traffic rules in different way but the result is always the same. They all just keep driving in a circle and as more cars are joining this circle, traffic flow slows down until it comes to a complete stop.
Beer 7 Mar, 2021 @ 1:13pm 
Originally posted by gim190:
I have these strange blue spots in the parking. Any suggestion?
https://steamuserimages-a.akamaihd.net/ugc/1052100722941055069/0AC786461048EBF9A5DA7629148DB3050512F115/

I'm having the same issue after installing it today.
ThomasL19 16 Mar, 2021 @ 3:26am 
@Beer same for me unfortunately
CoLu 17 Apr, 2021 @ 11:28am 
I have another problem: All trees on curbs from the curb expansion are gone, after loading the savegame. So they stay only until I close the game.
Bioturtle18 25 Apr, 2021 @ 9:43am 
I have an issue with a part of the parking spaces sinking into the nether dimension

https://steamproxy.com/sharedfiles/filedetails/?id=2467921222
Last edited by Bioturtle18; 25 Apr, 2021 @ 9:44am
Bioturtle18 25 Apr, 2021 @ 9:45am 
It could possibly be due to the map im using, but im not sure.
Bioturtle18 25 Apr, 2021 @ 11:13am 
It turns out i forgot to use Fine Road Anarchy
Irgendwo420 20 May, 2021 @ 7:59pm 
I don't know if I have a mod that is conflicting with it, but when I use the drive road and connect it to the border road, in order to connect the parking lot to the main road, the border road border texture clips over the drive road. It's like it does not register that there is an intersection there.
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