Garry's Mod

Garry's Mod

Team Fortress 2 Unlockable SWEPs
i 6 Jan, 2018 @ 5:54am
Why does it set your viewmodel to the viewmodel of TF2 characters?
It's just annoying and breaks immersion.
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Showing 1-6 of 6 comments
i 6 Jan, 2018 @ 5:58am 
I mean, just let us use our playermodel's hands. There are lots of SWEPs who do this ♥♥♥♥ and it just annoys the ♥♥♥♥ out of me, why the ♥♥♥♥ should I have separate hands for each ♥♥♥♥♥♥♥ weapon?
Clover 28 Jan, 2018 @ 7:17am 
dude, these are tf2 weapons, calm down.
i 28 Jan, 2018 @ 8:19am 
Originally posted by APHetalia Canada:
dude, these are tf2 weapons, calm down.
I don't care, it should use your playermodel's viewmodel.
Clover 28 Jan, 2018 @ 9:41am 
Originally posted by λ RoachTrooper ツ:
Originally posted by APHetalia Canada:
dude, these are tf2 weapons, calm down.
I don't care, it should use your playermodel's viewmodel.
i think it shouldnt, the are RIPPED MODELS, not remade models
Originally posted by roach:
Originally posted by APHetalia Canada:
dude, these are tf2 weapons, calm down.
I don't care, it should use your playermodel's viewmodel.

it really shouldn't, infact it breaks immersion more to use the playermodel's viewmodels since these are TF2 SWEPs.
i 18 Apr, 2018 @ 12:39pm 
Originally posted by Rawch:
Originally posted by roach:
I don't care, it should use your playermodel's viewmodel.

it really shouldn't, infact it breaks immersion more to use the playermodel's viewmodels since these are TF2 SWEPs.
Yeah.
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Showing 1-6 of 6 comments
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