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@ Veryangryfairy Working on it. Will be located over the mine.
@Nightfyre I considered this. Seeing as there is only one in the game that requires a series of quests to use, I didn't want to take away from that. I also didn't want to encourage people to steal from town and sell the items inside. So I'll have to decline for now.
@ Oleg Moving the town is not easy. Finding a proper location is even harder. I honestly looked for 2 days before I started this mod. Even started making this town in another area before I gave in to the location. I understand some people are not happy with the location. I'm going to try and make it work so Ebonvale does not overshadow Riverwood. Perhaps add a quest line that connects them or make an additional mod that connects them better with a good story. I'm looking into it.
@Orpheus I plan to make some sense as to why the town is so rich but I understand your point of view here. Perhaps I did go a little overboard on the clutter.
One of the biggest issues I have in this game is how the guards operate. Everyone of them looks and feels the same. On top of that they are near useless at their job. They are push overs as early as level one at normal difficulty. I remeber playing Morrowind back in the day where the guards were utter monsters for most the game. It made stealing and crimes more risky. I don't want my guards be like the bums throughout skyrim. The guards armor is not owned by them. I plan on explaining that if I can in the back story. I'll will really consider this request though as it is a good point.
Yup, I agree. I knew he was kinda op from the moment I put him together. I will tone him down next update.
These are all great ideas for the dungeon and I'll note them down. I plan on having some order from the skyrim story be affiliated with whats inside there. Could be the vigilants of stendarr. They didn't have enough story and it opens room for more Daedra related quests and maybe even a Daedra dungeon! Something Skyrim lacked. I also plan on giving the followers in town side storys as well.
Having a custom shield and logo is something I could probably do. I'll work on that. I'll consider your group invite at a later date. Thanks for your ideas and support!
Also during the questlines you'll be able to unlock new weapons, armor, trickets and such at the shop keepers even more rare stuff to unlock as well. It would be perfect for the treasure to be in an ancient Daedra temple inside the Ebony Mines which would be a good plot for the main questline.