RimWorld
A RimWorld of Magic
How do the magic rituals work?
I thought that perhaps arcane path might let me give my magically gifted pawns a class, but that's definitely not how that works. I'm very confused.
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Показані коментарі 112 із 12
I have been testing these rituals as well.
The ritual that grants the "magically gifted" trait
does seem to work just fine, at least for me.

But the "arcane path" ritual, which is then supposed to
give a magically gifted pawn a magic class, seems a bit weird:
apparently, the pawn needs to be "inspired" as well, (on top of having the trait)
and it has to be this specific inspiration, added by this mod,
but i don't know how to get this inspiration. (maybe from a bard?..)

In any case, this extra requirement seemingly makes it near impossible,
to actually use the "arcane path" ritual. (at least consistently/reliably)
It would be nice if this inspiration requirement is removed,
or replaced by something else, like f.e. an (unfinished) tome item,
or that it is made optional. (in the mod options)
As it is right now, it seems to me like this ritual is kinda pointless,
if you can just scribe/buy a tome to get the class..
(especially if this ritual would grant a random class,
and i dont know if it does, cuz i cant seem to actually DO the ritual..)

PS Perhaps some explanation on HOW to get that inspiration,
preferably ingame, would be cool as well.
Автор останньої редакції: Stavrozium; 25 верес. 2021 о 12:24
Very much having the exact same issues.
Checking devtools, I see that there's an arcane path inspiration... It's disabled (has NO on it) and I haven't seen it anywhere else. Maybe this is the inspiration needed? I should test sometime. Since the rituals weren't working I just got rid of them, but now I'm curious...
apparently there is a gem of arcane/physical insight at the gem cutter/ in traders
I have one of my pawns with the arcane path inspiration, says it needs a void seeker to start the ritual. How the f*ck do I start said ritual?
void seeker is one of the roles in the dlc you can add them by going to the social tab on a pawn
How do you get the Arcane Path Inspiration?
They work the same way any ideology ritual work (pure rng), except if you get a "masterful" ritual the pawn becomes extra inspired on a random magic path, i.e. ice mage or priest, and opens the second ritual, the second ritual makes the pawn get this magic path instantly instead of having to buy a book, if you choose to not perform the second ritual (in case you dont want the inspired class) or get just the successful first ritual, the pawn will remain magically gifted and you can have it read a magic class book to become a specific mage you want.

What i want to know is how the hell do i bond gems to equipments.
Цитата допису ExiledVulpesGT:
void seeker is one of the roles in the dlc you can add them by going to the social tab on a pawn
I got the pawn with the role, I got the required ritual spots but there is no place I can select the ritual to transform it into a mage. I click ritual spot, there is nothing there. I click awoken altar, nothing.
So this just in, Your magical pawns would just inpired to be a class and then you can perform the ritual in a few days.
I'm having some confusion with the Bestow Magic ritual.
I have all the requirements, but my pawns keep cancelling the ritual every time I start it.
I noticed that the description says that it can only be performed on a specific date, but there's no option to choose the date. The ideo only allows an "Any Time" designation, which makes me think that the special time is hard coded.
I don't see where it tells me what that special time is though.
When am I allowed to use this ritual?
Once you have done the Bestow Magic ritual the target pawn should become Magically Gifted. From time to time a Magically Gifted pawn will become inspired. When that happens you can have the Null Speaker (if you have one) do the Arcane Path ritual. Paths are chosen randomly. If you miss, or pass on the inspiration it will happen again. I think it's about once a month or so.
If you don't have a Null Speaker you can add it in game (you don't need dev mode). To do this you add the Transcendent meme to your religion the next time you reform your religion and when you do be sure to manually add the Null Speaker. For some reason it isn't added automagically.
Автор останньої редакції: smitty_the_smith; 8 жовт. 2024 о 13:28
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