Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
So the Battery Saber is a weapon that is craftable in the vanilla anvil. In order to learn the blueprint you first need to create a Steel Saber (also in the vanilla anvil), the recipe of which is already included upon creation of an Everis character. Alternatively you may also use admin commands to spawn in the desired blueprint by typing '/spawnitem itemname-recipe' - where "itemname" is replaced by the ID of the item in question.
So in short, it's obtainable in a normal playthrough, though you may also spawn it in if you feel like. The Legacy Box is specifically for items that are otherwise unobtainable/uncraftable without the help of admin commands. Hope that helps!
(edited for spelling)
Thanks again.