Garry's Mod
199 voti
shared content for car port addon of cynaraos
   
Premio
Aggiungi ai preferiti
Preferito
Rimuovi dai preferiti
Content Type: Addon
Addon Type: Vehicle
Addon Tags: Fun, Realism
Dimensioni del file
Pubblicato in data
Aggiornato in data
24.272 MB
9 gen 2017, ore 9:37
22 feb 2018, ore 14:16
21 note di rilascio ( visualizza )

Sottoscrivi per scaricare
shared content for car port addon of cynaraos

In 1 collezione di cynaraos
car port addon of cynaraos
7 elementi
Descrizione
addon containing materials and textures shared by different cars
20 commenti
Kid A 12 set 2022, ore 19:50 
these textures work pretty well for the iphone 12 and 13 models i have ported nice work so i guess these base textures are useful on electronic props
cynaraos  [autore] 9 lug 2022, ore 21:53 
the two different indentically shaped meshes are rendering two different materials at the same time
cynaraos  [autore] 9 lug 2022, ore 13:35 
also. because I do my metallic paint materials in a multi-layer system like that, that's the reason why they won't work on any car models that don't have paint meshes configured in the same way
cynaraos  [autore] 9 lug 2022, ore 12:46 
as far as I know that is the only way the source engine lets me have multiple separate reflection layers in a single mesh
cynaraos  [autore] 9 lug 2022, ore 12:44 
my "paintbase" material is for the solid non-transparent base of a paint which has its own reflection layer, my "paintadd" material is a transparent extra layer of reflection, with a specific technique I use when putting together my car models I use those two separate materials to render two different instances of the same 3d mesh that makes up the car's body so I can properly replicate the two separate reflection layers that metallic paints have in real life
Javelin 5 gen 2020, ore 10:04 
hmm seems complicated I may or may not be able to do it buuut i'll add you later on today so we can discuss it so we dont blow up your comment section thank you for the help.
cynaraos  [autore] 4 gen 2020, ore 19:32 
the "paintbase_[x]" and separate "paintadd_[x]" material setup system I use in my own models is simply fundamentally incompatible with proper use in models like those of TDM's, I can expand on why if you want me to
Javelin 4 gen 2020, ore 17:03 
I looked through the comments and didnt see anything that really helped me but how would I transfer this paint material to another car like TDM's vehicles. I tried it on his prius model with the sub material tool but it turned the car black and gave a little reflection from where my flashlight was so can someone please help. Thank you
Udon 1 dic 2019, ore 14:26 
paintbase_metal
BitCrack 18 feb 2018, ore 6:16 
lmao