Kenshi
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XT-MKIII & XT-MKIV - Concept Art Skeletons
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19 Jul, 2019 @ 11:13am
10 Aug, 2019 @ 6:11pm
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XT-MKIII & XT-MKIV - Concept Art Skeletons

Description
In the back when times, before the fall of the First Empire two new versions of skeletons were designed to be stronger, faster, smarter, and all around better than their previous incarnations. This sadly fell short of the propaganda, leaving the Mark 3 and Mark 4 versions left in their experimental state. They had perks that made them better at certain tasks, but the promise of the highest quality skeleton ever were sorely overstated.

After the war ended the XT-MKIIIs and XT-MKIVs were all but forgotten. A few broken models still wander the lands while the majority still languish in their Distribution Center, waiting to be activated.

Perhaps a worthy squad will be able to track down these lost skeletons, give them a purpose and help them to be the superior skeleton they were promised to be.

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This mod adds

XT-MKIII Skeletons : Scout, P4, Screamer, Loghead, Thrall, Lionhead, and the default skeleton head

XT-MKIV Skeletons : Lionhead, P4, Screamer, Loghead, Thrall, Scout, and the default skeleton head

Two New Unique Recruits Scout and Lionhead are in Black Desert City

Ancient Distribution Center in the Floodlands

Additions to the Thrall hordes in both Venge and the Ashlands

Addition to the Sniperbots in Sniper Valley

Addition to the Broken Skeletons in the Abandoned Town ruins of the southwest


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If you want to unlock the armor slots for footwear, shirts, or headgear, my mod Shirts For All has been updated to unlock these armor slots as well.
**Shirts For All needs to be beneath XT-MKIII & XT-MKIV and any compatibility patches in the load order to function or any of those mods will revert the change to unlock the armor slots.**

Compatibility with seina's Skeleton Frame Cover

Compatibility with The Emerald Popcorn's Skeleton Upgrade Module Reworked

Compatibility with AGO , SprendiX , and Blubb 's mods More Combat Animation, Military Craft, and Animation Overhaul Mod made by The Red

There is also a Chinese Translation by 千城 but I don't speak Chinese so I can't vouch for how well it's written.


**Import Required**

Please note, removal of mods can damage a save file. Importing after removal can fix the issue, but the import button is not magic. Back up your save game file before installing a new mod and if you decide that you don't like the new mod go back to the save file before installing the mod. Save game corruption is never intentional, but it does happen when the game is expecting a line of code that is no longer there.
Popular Discussions View All (2)
3
12 Mar, 2024 @ 4:41pm
They sit standing
Blasman
0
12 Mar, 2024 @ 5:45pm
Conflict with YAKNM
Ketra
237 Comments
ScoundrelRed 3 Jan @ 5:30pm 
For some reason I'm not able to select any of the heads from this mod :(
DOG 23 Dec, 2024 @ 6:07am 
@CamelSpyd3r
Permission to translate and add your mod to my mod? Robotic Fauna
With links to your mod and author.
fuzzfuzzfuzz811 8 Nov, 2024 @ 2:45pm 
I have played with your mod included in Genesis, and have once found Distribution Centre in Floodlands, but now i wanted to recruit them again, but couldnt find it, was running around the whole Floodlands for 3 days. someone knows what could cause it?
Санаэ Котия 1 Aug, 2024 @ 4:04pm 
I bet those are the ones with the recruitment issue
fun haver 1 Aug, 2024 @ 1:34pm 
I could not recruit any thrall nor the lionhead broken skeleton. That's the only types I've tried, however.
Санаэ Котия 29 Jul, 2024 @ 2:43pm 
I'm having exactly the same issue, I used to recruit thralls without any problem, but with this mod is quite impossible. I might patch it by myself, I guess
Buurman 10 Apr, 2024 @ 1:04pm 
never mind i ended up making a new game with the thrall and then moving the platoon file over to my game
JackJack 9 Apr, 2024 @ 10:27am 
referring to Recruitable Prisoners dialogue package, BTW
JackJack 9 Apr, 2024 @ 10:26am 
@Burrman&Burman_fan. Pretty sure they need to be patched. The thralls all use the MODRP - Broken Skeleton dialog package. Search the characters for thrall or this mod's MOD name (what the mod file is called) in the fcs. Other relevant characters using this dialog package would be called "Broken."
JackJack 18 Mar, 2024 @ 5:48pm 
Heya! Any chance you'd make new robotics limbs based off the new mkIII/mkIV skeletons?