Kenshi
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Terran Empire Armory
   
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File Size
Posted
Updated
2.604 GB
29 Jan, 2019 @ 7:45pm
10 Mar, 2019 @ 2:12pm
10 Change Notes ( view )

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Terran Empire Armory

Description
MOD ADDS

3 Armor Sets (4 Variants :: Grey // White // Black // Grey&Bronze)
+ Light Armor:: Sentinel // Crusader // Apostate // Auxilia
+ Medium Armor :: Warden // Templar // Black Guard // Legionaire
+ Heavy Armor :: Guardian // Paladin // Death Guard // Praetorian

16 Misc Armor/Clothes
+ 3 Tunics (Short, Long, Double)
+ 3 Pants (Chain, Hosen &Trousers)
+ 2 Footwear (Shoes & Jackboots)
+ 5 Helmets (Chain Coif, Hooded Kettle Helm, Hooded Pot Helm, Barbute Helm, & Great Helm)
+ 3 Tabards (Solid, Halved, & Quartered)

27 Weapons (Grey // White // Black)
+ 8 Swords :: Short, Arming, B*stard, Long // Knightly & Great // Broad & Claymore
+ 2 Axes :: War & Battle Axes
+ 6 Blunt Weapons :: War & Battle Hammers // Mace & Two Handed Mace // Morning Star & Maul
+ 7 Pole-arms :: Halberd, Hunting Spear, Lance, Pike, & War Scythe // Glaive // Sycthe
+ 4 Rifles :: Stalwart // Justicar // Vengence // Enforcer

7 Crafting Benches
+ Forge :: weapon crafting
+ Rifle Bench :: rifle crafting
+ Armor Smith :: steel armor crafting
+ Leather Crafting :: leather armor crafting
+ Chain Crafting :: chainmail crafting
+ Backpack Crafting
+ Clothing Crafting

2 Items
+ 2 Ammo Types :: Type 1250 & 1875 Cartridges

4 Bagpacks
+ 3 Scapular (Solid, Halved, & Quartered)
+ Utility Pouches (w/o scapular)

8 Blueprints (Grey // White // Black // Grey&Bronze)
+ Research :: Terran Crafting (Basic, Intermediate, Advanced) // Ordo Vita // Ordo Mortem // Imperial Guard
+Terran Clothes (Tunics, Pants, Shoes, & Boots)
+Terran Backpacks (Scapulars & Utility Pouches)
+ Misc Armor
+ Tabards

4 Start Scenario
+ Terran Scouts :: start with 1 Guardian, 1 Warden, and 4 Sentinels
+ Mortem's Mercy :: start with 1 Death Guard and 2 Black Guards
+ Vita's Calling :: start with 1 paladin, 1 Templar, and 4 Crusaders
+ "Holy" Rable :: start with 6 starving soldiers

3 Human Sub-Races
+ Highlanders :: scientist and warriors
+ Midlanders :: skilled labor
+ Lowlanders :: farmers and laborers


NOTES
+ This is a completed, compiled, and expanded version of my previous Sentinel, Warden, and Guardian Armory mods
+ Terran Crafting research appears in bars and tech hunter vendors (100%, 50%, 50% respectively)
+ Ordo Vita & Mortem research only appears in tech hunter vendors (50% for both)
+ Ordo Vita & Mortem research requires at least Terran Crafting (Basic) to access the Terran Crafting Benches.
+ The "Vengence" rifle is the only rifle that uses the 1875 bullets; the other 3 rifles use the 1250 rifles.
+Bullets are crafted using the same benches as bolts, once you've unlocked them.
+ Solid blue and solid red scapulars are unlocked by the (Basic) blueprint.
+ The (Scapular) blueprint unlocks the other scapulars.
+ The scapulars are backpacks craftable in the Terran Leather Bench.


P.S.
+ I don't know how to correctly add the weapon icons; I'm not sure where to place the .png files.
+ All armor should be craftable on the TERRAN crafting benches; let me know if you can't craft it.
+ All the armor types and variants should be interchangeable with little issue; it may not fit well with vanilla equipment.
106 Comments
Kurteous 22 Sep, 2024 @ 1:50am 
Is anyone having problems with the rifles shooting out bullets that are sideways? Because I am using both this mod and the Terran bandit faction mod and I am seeing the Rebel Sentinels and Ordos fighters shooting the bullets that clipping sideways in the barrel.
I3eauLeBoi 30 Mar, 2024 @ 2:04pm 
Firearms now can have sounds with Re-kenshi, they replace the crossbow reloading sound with the gunshot.

But i am pretty sure this mod is abandoned unfortunately, due to the lack of modder response.
Hulubulo The Mighty 28 Dec, 2023 @ 12:02am 
Anybody know why my characters (except for their heads) skin appears void black as if their texture is missing when using Terran leather shirts?
RandomEdits 2 Aug, 2023 @ 2:57am 
You need some medieval castles to match this mod. Luckily for you, I have a desire to make one! Terran Empire Playthrough!!!
Blindman 5 Dec, 2021 @ 5:17am 
textures are really uncomfortable to look at they look like a wet , worn out carpet. Maybe you could source them online on some texture holding website for blender? I just found this one https://cloud.blender.org/p/textures/5679adf6c379cf25588ccea5
Kapitänleutnant Kerensky 29 Aug, 2021 @ 10:12pm 
I noticed that a few items have no icons - I tried finding them in case something happens but to no avail (chain coif for instance) - tried to add a coif pic and edited it to resemble the other armour but when I put down the path it will not save the file at all...neither in my offline version of Kenshi or the normal game's mod folder...keeps saying has to be put into mod folder or something else...cannot recall right now...but it is in the mod folder and I labeled it both D1.png and D1.1.png trying to see if any of that worked....to no avail...using same parameters as in one of the dark helmets. Any help you can provide so I can get rid of the icon X box that you get when the pic is not working?
Kapitänleutnant Kerensky 27 Aug, 2021 @ 6:18am 
This is gorgeous looking compared to the normal armours and such.....arming sword has no icon but shows up once equpiped. I wish there were less hours to construct some of these though....86 or so is quite lengthy when you are equipping an army. Is there an easy way to drop this number a bit?
Hulubulo The Mighty 14 Mar, 2021 @ 10:19am 
This is gonna sound crazy AF But I keep having dreams about making a Medieval kingdom in Kenshi and this mod just gave me the tools to pretty much exactly make my dreams in game.
Magic Nerd 15 Jan, 2021 @ 11:22pm 
How do i make this work with the combat animation mod? they kinda just t pose and don't attack
TheFluffyDemonDoggie 7 Sep, 2020 @ 10:32am 
I sorta wish there were faction tabards for example holy nation tabard would have the holy nation icon on it :steelhelmet: