Stellaris
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!habitable Structures Patch - no longer needed as of 3.1
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26 Thg01, 2019 @ 4:58pm
28 Thg02, 2021 @ 6:45am
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!habitable Structures Patch - no longer needed as of 3.1

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NOTE: THIS MOD IS NO LONGER NEEDED, TRIGGERS HAVE BEEN CHANGED AND THIS DOES NOTHING NOW




This is a quick fix I made for incompatibility caused by the "habitable_structure" scripted trigger. it is basically a piece of code that determines what planetclasses are considered habitable megastructures (so habitats, ringworlds,...) in game. Some events and scripts rely on this information. This mod will prevent most story events that only make sense on actual planets from spawning on megastructures for example. You don't need all of the supported mods for this patch to work. It will even work without any of the mods in fact.


Also, if you want to continue using 2.3/the old launcher, there is a legacy verion here: (2.3.xLegacy) !habitable Structure Patch

This currently supports:

-Gigastructural engeneering
-Dyson Swarm
-Miyagis Habitats
-Planetary Diversity
-Planetary Diversity Habitats
-Twinks playable Fallen empires
-Twink's Eternal Empires
-MEM- more events mod
-Zofe: Sins of the fallen empires
-Living space
-Starborn
-Plentiful traditions
-human fallen empires
-ancient empire
-warship girls and MIST
-ACOT
-Acquisition of Technology
-The planetbuilders
-Dadobug1111's Terraforming mod
-Modjam 2020 (mod itself does not have the trigger, but there seem to be some problems with it)

This mod is open source, link it, copy it, put it in your own mod. Do whatever you want with it.

If there are any other mods you would like to be supported by this patch, feel free to leave a comment. I would appreciate either a link to the mod or the key for whatever planetclass is affected (looks something like this: pc_planet_name).

Mods made by me:
The Planetbuilders
Dyson Swarm - Colonizing Space
The sleeper 2 - fallen hive empire
Resettlement Tool
147 bình luận
fooldog 4 Thg11, 2022 @ 11:23am 
great mod at the time thank you for making it :)
Mosley was right 26 Thg04, 2022 @ 4:43pm 
Here's the vermilion bird of the south, in all its glory...
MS-06S ZAKU II 21 Thg10, 2021 @ 1:12am 
I saw on another mod it said that this patch is no longer needed as the game does habitable structures differently
Mr_Perlimpinpin 25 Thg09, 2021 @ 3:47am 
yeah, just need a confirmation that the mod isn't broken.
Megatronus V 17 Thg09, 2021 @ 6:18pm 
3.1 brought some updates to triggers, worth checking if this needs an update?
fireball900 15 Thg09, 2021 @ 6:09pm 
Any chance of this updating? I love both of these mods!
MrMasterMoe 21 Thg08, 2021 @ 3:51pm 
Found the issue: Unofficial Hives DLC (Forgotten Queens) makes the PD worlds untargetable for some reason (with the message about it not being habitable), even with this at the bottom of load order
MrMasterMoe 21 Thg08, 2021 @ 2:52pm 
I've noticed the neutron sweep can't target PD planets even with this mod. Any idea why?
Smithy  [tác giả] 25 Thg04, 2021 @ 9:51am 
@Do'tasarr o Khajiit it works fine still
Do'tasarr o Khajiit 25 Thg04, 2021 @ 8:18am 
Is this still working fine? Many of the mods in that list updated a bunch of times as far as I know