Stellaris

Stellaris

112 ratings
Freebooters Origin (reborn) [3.14]
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
59.789 MB
24 May, 2024 @ 9:50am
5 Nov, 2024 @ 2:38pm
26 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Freebooters Origin (reborn) [3.14]

In 1 collection by FirePrince
FirerPrince Stellaris
39 items
Description
Avast, Spacefarers! Chart a Course for Fortune and Glory with the Freebooters Origin!
This mod is an approved rebirth of the abandoned #MODJAM2020 version from the NSC2 crew, especially XVCV (retired).

Note: It's still in new development, so there can be bugs, please report any you find on Discord[discord.com] or here on the discussion.

Origin Story


Hoist the Jolly Roger and carve your own path in the galaxy! The Freebooters Origin lets you lead a ragtag band of mercenaries and privateers, living a life of plunder and daring exploits. Your people emerged from the shadows of a collapsing empire, seizing ships and supplies amidst the chaos. Now, you sail the cosmic sea as Freebooters, a fierce and independent faction driven by adventure, plunder, and the thrill of the unknown.

Gameplay Features (not everything is fully in now):
  • Unique Fleet Mechanics: Customize your ragtag fleet with stolen ships and experimental technology. Adapt and improvise in battle, turning the tide with unorthodox tactics.
  • Unique Traits: Embrace the Lawless Life, start with a unique set of traits that favor mobility, adaptability, and a touch of ruthlessness.
  • Dynamic Economy: Engage in high-stakes trade, smuggling, and black-market dealings. Your wealth and power hinge on your cunning and negotiation skills. To-Do
  • Morale and Loyalty System: Maintain the loyalty of your people through daring exploits and generous shares of the loot. Mutinies and betrayals await those who fail to inspire. To-Do
  • Pirate Havens: Establish hidden bases on remote worlds, creating safe havens for your operations and sanctuaries for fellow outlaws.
  • Unique Mechanics and Events: Unlock special projects, edicts, and decisions that reflect the freebooter lifestyle.
    • Randomized Events: Encounter rival pirate bands, mysterious derelicts, and opportunities for legendary heists. Every playthrough offers a new saga of risk and reward.
  • Galactic Infamy: Your deeds echo across the stars, earning you infamy and the attention of both would-be allies and powerful enemies. Balance your reputation to navigate the treacherous political landscape.
    • Become the Scourge of the Stars: Raid and Pillage neighboring empires, building your empire's wealth through conquest and opportunism.

Embark on Your Journey:
Lead your Freebooters into a universe teeming with peril and potential. Forge alliances, raid convoys, and outwit the galactic powers that seek to tame you. In the end, only the boldest will rise above the fray to become legends among the stars.

Unleash the spirit of freedom and chaos in the Stellaris galaxy. The stars are yours for the taking, Captain. Adventure awaits—chart your course and seize your destiny!



Compatibility
⠀• No vanilla files are overwritten, only a part of the economic categories planet_jobs, the rest is handled by The Merger of Rules.

Localisations
⠀• 🇨🇳 Simp Chinese by Chinese Psycho

Recommended Mods
⠀• The Great Khan Expanded
⠀• Realistic Pirates
⠀• NSC3 - New Ship Classes & More
⠀• Criminal Worlds
⠀• Guilli's Planet Modifiers and Features
⠀• Dynamic Political Events

Planned
⠀• Event chain for the "Khan's Throne" relic.
⠀• More direct interaction with other mods like "The Great Khan Expanded" and the "Realistic Pirates".

Credit

  • NSC2 crew initiating it on the #MODJAM2020, especially XVCV (retired) and for giving permission (CaptainX3, XVCV and Darrien).
  • Pic background "Space pirates boarding interstellar freighters" by WARIT_S (Generated with AI)


Join the Official Freebooters (NSC) Discord [discord.com]

If you wanna support my work
[paypal.me]
Popular Discussions View All (1)
0
23 Jul, 2024 @ 1:06pm
Potential Slave output species thing issue
Triel
82 Comments
The really derpy alien 22 Dec, 2024 @ 6:46pm 
I don't know if this is caused by a mod conflict but when I complete the Khan's flagship it will give me the Khan's death happiness modifier even though he is still alive and the manifest destiny civic becomes invalid and it gives me the other 2 civics.
Tora 22 Dec, 2024 @ 6:30pm 
Yo ho ho!
Lone Star Ranger 16 Nov, 2024 @ 5:22pm 
in the words of Hondo Onaka "I SMELL PROFITS!!!"
Zora storm 9 Nov, 2024 @ 1:27pm 
oh nvm i just saw the video XD
Zora storm 9 Nov, 2024 @ 1:24pm 
how do we steal ships? o3o
Stepover34 5 Nov, 2024 @ 2:52pm 
thank you, for doing it so fast
FirePrince  [author] 5 Nov, 2024 @ 2:41pm 
@Stepover34: ty, done.
@Gaylord Zapikowski, Pirate Lord: can't confirm, but I found a Unicode issue, maybe try now?
Stepover34 4 Nov, 2024 @ 5:57pm 
could you please change the spawn_enabled to yes instead of always, force spawning empires is just irritating
Stepover34 4 Nov, 2024 @ 5:56pm 
happily i know how to temporarily fix this issue
Stepover34 4 Nov, 2024 @ 5:52pm 
I assume this mod adds an avian faction that uses this origin, just to note it is currently set to force spawn