Fantasy Tales Online is a retro MMORPG where you must form parties, collect gear, fight through dungeons and defeat bosses. Featuring puzzles, a rich item system and complex encounters. This isn’t your run-of-the-mill grindfest MMO title!
All Reviews:
Mixed (460) - 69% of the 460 user reviews for this game are positive.
Release Date:
5 May, 2016
Developer:
Publisher:
NA

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Fantasy Tales Online is already the length of a full title with over 50 hours of content for your first play-through. However the expectation for a MMO title is much higher and early access is the next stage in our development process. We’re ready to grow the community and take on a larger player base of early adopters to join and help us shape the game.

A key policy that we have always stood behind is that players have a voice in helping bring our game to life. We have already stood behind this throughout numerous testing phases and are now ready to begin to scale our product with additional players. There are a lot of different gameplay features that require us to have a larger audience to help fine tune mechanics and gameplay.”

Approximately how long will this game be in Early Access?

“As long as it takes. We take your feedback seriously and want to make sure we’re proud of this game. We understand the complexity that goes with releasing an MMORPG title especially with a smaller team size. Because of this we want to ensure that we gather as much feedback as possible in order to properly balance and polish the game before we release.

We will release once your feedback is confirming that the game is as polished as we envision it to be.”

How is the full version planned to differ from the Early Access version?

“Here’s our roadmap for features we’d like to introduce, complete and polish:

  • New boss fights that you would expect in a AAA MMO title requiring players to strategize to tackle large obstacles.
  • Continue to raise our level cap by adding new zones, quests and unique items.
  • New puzzle elements and dungeon mechanics.
  • Improvements to the random dungeon generator.
  • Elaborate expedition quest chains such as sieging instanced towns.
  • Extended the crafting system recipes to allow crafting top tier items.

We’re also looking into giving users access to tools to create 3rd party servers where they can create their own worlds. We believe that 3rd party server can bring an incredibly creativity and diverse content to a game.”

What is the current state of the Early Access version?

“All the core MMO mechanics are already in place. We’ve got classes with unique builds, a rich item system, quests, guilds, engaging combat and party system all in a persistent world. We’ve had a public test available for the last year while we continued to add content for players. Already our users have logged a combined year of play time with several users singlehandedly clocking in between 100 to 200 hours.”

Will the game be priced differently during and after Early Access?

“Fantasy Tales Online is a free-to-win title and will remain that way. Early Access will feature a discounted Frontier bundle for early supporters.”

How are you planning on involving the Community in your development process?

“Keen players can watch our progress in (semi) real time by watching and engaging us on:

  • - We post updates for most player visible changes as we queue them for the next content patch.
  • - Watch us code the game live. Players love to quiz us on combat, drop and mechanics during our steam :D. A great place to discuss balance changes
  • - Updates straight to your front page
  • - Sign up and join our forums

Or get a summary of the changes as they go out by watching our patch notes on our Steam Page or tumblr (patcher) page: ”
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About This Game

Fantasy Tales Online is a retro MMORPG where you must form parties, collect gear, fight through dungeons and defeat bosses. Featuring puzzles, a rich item system and complex encounter this isn’t your run-of-the-mill grindfest MMO title!

Build Your Character


Pick who you want to become. Choose between thousand of customization options for your character.

Raid Epic Dungeons


Randomly generated dungeons featuring puzzles, bosses, traps... the works!

Build Your Home


Join your local player town. Collect blocks and objects to place in your home. Band with friends and upgrade to a guild house as the base of your operations. Elect your town major and contribute to it success by defending it and going on the offensive.

Explore a Massive World


Enter a massive world filled with quests and secrets. Start in the town of Bluevale where you must prove yourself before working your way to the large dungeons. Find all the hidden treasures, fight through the Cauldron sewers and explore the southern desert.

Unleash Your Powers


Stun, obliterate, vanish with your characters' unique abilities. Use them strategically to turn the battle in your favor.

Unique Monsters


Fight unique creatures and take down epic bosses. Employ strategy and party up with your friends. You will be rewarded for your efforts.

Free to play


Enjoy the game without paying, and if you want to support the development team purchase something from our Cash Shop that does not supply any competitive advantage.

System Requirements

Windows
macOS
    Minimum:
    • OS *: Windows 7
    • Processor: Intel Pentium D or equivalent
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics or equivalent with OpenGL 1.5+ Drivers
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: OS X 10.7.5 (Lion)
    • Processor: Intel Core Duo or later
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics or equivalent with OpenGL 1.5+ Drivers
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.

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