Spelupplägg | FanTu2
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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“The world needs everyone to weave together, we intend to create a fantasy of the real magic world. The content of the game needs to be improved in the current situation. It takes time to constantly update the content, and it also requires different players to provide different opinions and aspects.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“Probably within 2 or 3 years.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“Our next plan is to make a follow-up to the current version's ending, such as the demonic battlefield, the siege of the enemy after the sacrifice, and so on
The abyss plane is then made
We'll be adding more sidesteps to allow players to change the ending of the game in other ways
We'll add more NPCS that can influence the ending
We will add voice acting to improve the image quality”

Hur är det nuvarande läget i versionen med Early Access?

“1. The current Early access version offers a two-hour main story that starts in a small village and ends in one of several endings.
2. At present, some skills and items have been designed, some city planning has been designed, and some world-line background of the game has been involved, so that players can understand the world in dialogues and plots.
3. The enemy currently has a certain intelligent logic, and can not increase the logic intensity according to the growth of strength for the time being
4. The content displayed on the store page is an in-game demo”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“Prices remain unchanged after early access ends”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“We will pay great attention to the content of the community, especially the feedback content of the user's comments, and the further addition of the game and the gameplay will adopt the opinions of the community accordingly.”
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Köp 轮回之始

HK$ 13.00
 
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Om detta spel

White Stone Village can not be saved after the start of the battle, you need to manually save before 8 am the next day, or through the novice village, after entering the battle can not be saved.

After 8 o 'clock the next day, you need to find the soldier to get a set of equipment, preferably with a bow and arrow, and hide in the protective cover next to the battle while playing the three stages of Goblin.

We want to make a world, so this should be a survival game, although the difficulty of survival is very low, very little content, please look forward to it.

We used a time limit -- the time of the game goes by at a rate of 60:1, and players can practice, study, sleep, and so on to make time jumps.

We designed agility -- the enemy's movement speed and attack frequency, as well as time lapse, were scaled to agility. If the player's agility is 10 and the enemy's is 20, from the player's point of view, the enemy approaches the player twice as fast and then attacks twice as often. Instead, the enemy will appear in slow motion.

Upplysning om AI-genererat innehåll

Utvecklarna beskriver hur deras spel använder AI-genererat innehåll så här:

Some of the in-game images and textures will be generated using AI.

Systemkrav

    Minimum:
    • OS: Win10
    • Processor: I3-10105F
    • Minne: 8 GB RAM
    • Grafik: RTX 2070
    • Lagring: 3 GB ledigt utrymme

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