Operate the Starship space launch system and learn how to catch a rocket to understand what it takes to colonize Mars in this ever-evolving simulation of SpaceX Starbase Texas.
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此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Good question! I have been developing this mostly by myself for three years now, constantly improving and expanding it. This will continue for as long as you support the development. So, while it never will be really finished, it's listed as early access right now as even the most basic features are very rough still or missing, like there is no tutorial or proper gamepad support. When this basic stuff is in, it will be marked as released, but development will go on of course.
The main goal is, that the game should be accessible enough to someone who doesn't know anything about the topic or who does know about it, but doesn't play much games, that they do not give up after a couple of minutes.」

這款遊戲的搶先體驗時間大約會持續多久?

「Roughly 69 weeks.
(I don't know exactly, but I had to put some number. For sure it will take a while.)」

正式版預計會與搶先體驗版有何不同?

「There should be some sort of orbit around a spherical Earth, maybe with direct flight to Moon. Probably not Mars as it is too far away, and then Moon and Mars landing in any case and some ground based stuff there, depending on whatever happens in reality.」

搶先體驗版目前的開發進度如何?

「There is just one map right now, which is Starbase, and kind of a fake earth which gives the impression that you can go to space.
With every Starbase device you can move around freely as everything is physics driven.
You can drive from Build Site to Launch Site with booster and ship and stack them at Launch Site with Mechazilla, also in multiplayer without much problems.
You can launch, hot stage, return to launch site and catch booster and ship. The latter is a little tricky though currently, but will be improved in the future. Also, while flying (or moving at higher velocities in general), multiplayer is very laggy for physics objects. This is not easy to fix and I am currently waiting for more Unreal Engine updates that make it easier to tackle this.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The price will go up continuously over time as more features are added, also during early access.」

在開發過程中,您打算如何與社群互動?

「You can comment anywhere, X, Discord, YouTube with feedback and suggestions. I will read it all and might even respond sometimes! :)
There is also a bug / issue / suggestion / feature tracker now, where you can vote on issues and features and suggest new features: https://starbasesim.com/tracking」
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This is a physics sandbox where you can play around with Starbase devices.

You walk or fly around in first or third person to look at and operate all kinds of devices. For example, you can drive a so called Self Propelled Modular Transporter (SPMT) under the booster, lift it up, transport it from the build site to the launch site (at real world scale and distances), pick it up with the launch tower lifting device (a.k.a. chop sticks) and put it on the launch mount.

Then you can do the same for second stage and stack it on top, launch the full stack, do the hot staging maneuver and return first and second stage to launch site and try to catch them with the chop sticks.

All this is simulated with more or less realistic, slightly simplified physics. You can have it fly mostly automatic (in the future hopefully completely automatic) or control everything yourself, if you want, down to the settings of the PID controllers for angular velocity.

You can do all this also in co-op mode in multiplayer. But it's very rough still. So expect some wonkiness. Consider it more as a nice-to-have add-on.

You can not fly into orbit around earth yet. You also can't go into the rockets yet, but you can follow them as observer anywhere. These features and much more, like Moon and Mars, are planned for the future.

The main idea with this project is to closely follow and recreate the developments of the real Starbase in BocaChica, Texas and have fun learning to understand how everything works there, and later if they go the Moon, we go to the Moon with them.

There is a lot missing that needs to be added, so this will be in Early Access for a while probably.

系統需求

Windows
SteamOS + Linux
    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: 10
    • 處理器: Ryzen 3 4300u
    • 記憶體: 8 GB 記憶體
    • 顯示卡: Ryzen 3 4300u
    • 儲存空間: 2 GB 可用空間
    • 備註: If you have Intel GPU, make sure to update drivers. Some Intel GPUs seem to have more trouble with latest Unreal Engine features in general. Also, Mac version will be coming at some point.
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: 10
    • 處理器: Ryzen 5 2600
    • 記憶體: 16 GB 記憶體
    • 顯示卡: RTX 2060
    • 網路: 寬頻網際網路連線
    • 儲存空間: 2 GB 可用空間
    • 備註: Recommended should give close to 60 FPS on high quality at 1080p. But there is not a lot of optimization.
    最低配備:
    • 作業系統: Ubuntu, any recent
    • 處理器: Ryzen 3 4300u
    • 記憶體: 8 GB 記憶體
    • 顯示卡: Ryzen 3 4300u
    • 儲存空間: 2 GB 可用空間
    建議配備:
    • 作業系統: Ubuntu, any recent
    • 處理器: Ryzen 5 2600
    • 記憶體: 16 GB 記憶體
    • 顯示卡: RTX 2060
    • 網路: 寬頻網際網路連線
    • 儲存空間: 2 GB 可用空間
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