A mood-driven game where you simply watch a robot fish for creatures. Place the tall, vertical window at the edge of your screen like a desktop accessory and enjoy observing the ecosystem. This is not an idle game where you focus on increasing numbers.
All Reviews:
Very Positive (128) - 96% of the 128 user reviews for this game are positive.
Release Date:
16 Dec, 2024
Developer:
Publisher:

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About This Game

This game is not an idle game; it’s a mood-driven game.

You won’t enjoy watching numbers go up.

The only thing you’ll enjoy here is the visuals.

If you’re looking for numbers, I recommend buying a different game.

A game with idle elements set in a deep fishing pond

This game includes idle elements but is not primarily an idle game.

When launched, a uniquely proportioned vertical window appears.

Place it at the edge of your display and observe the changing scenery and creatures, while occasionally clicking on it.

Gameplay

  • A small robot will start fishing on its own.

  • You can let it fish idly or actively assist by clicking.

  • Catch various creatures to earn points.

  • Use points to level up various abilities.

  • Level up to reach deeper parts of the fishing pond.

That’s all there is to it.
The main purpose is to enjoy discovering various creatures and changes in the fishing pond environment throughout the process.
There’s also a collection feature, so have fun completing it.

Note

This game and the store page use machine translations.

While the game has minimal text, some translations might be unclear. Please keep this in mind.

People who may not enjoy this game:

  • Thalassophobia: Fear of the ocean or large creatures.

  • Dislike of insect elements.

  • Trypophobia: Aversion to eerie creatures with many eyes or clusters.

As you descend into the abyss, the atmosphere becomes increasingly unsettling, and the creatures inhabiting it change accordingly to more eerie forms.

Please consider carefully before purchasing.

Frequently Asked Questions and Answers

Q: I want to read setting texts that explain the creatures or the game’s world.

A: While this may not concern buyers, as a solo developer without a publisher, I cannot afford the cost of preparing explanatory texts. I understand that such texts are a standard feature in many games. Instead, I focused on creating more creature types to provide visual variety and enhance the atmosphere for players to enjoy.

If you absolutely must read such texts, I recommend refraining from purchasing.

I apologize if buying and playing the game leaves you disappointed.

Q: The idle time feels too short.

A: This game is not designed to be as focused on idling as games typically categorized as "idle games."

It is better to think of it as a game with "idle elements" rather than a fully idle game.

If you wish to increase the idle time, it is recommended to prioritize upgrading the point capacity limit over other elements.

(We are considering whether better adjustments can be made without compromising the experience.)

Q: The translation feels rough.

A: This game uses machine translation for its localization.

While we make efforts to ensure the content is as clear as possible through reverse translation and other checks, if the drawbacks of machine translation are a concern, we recommend refraining from purchasing.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: 11th Gen Intel® Core™ i3 @ 3.0 GHZ
    • Memory: 8 GB RAM
    • Graphics: Intel® UHD Graphics
    • DirectX: Version 12
    • Storage: 400 MB available space
    • Additional Notes: A display with a vertical resolution of 900 pixels or higher is required
    Recommended:
    • Requires a 64-bit processor and operating system

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