A roguelike team builder, auto-battler meets inventory management, where you are a little dungeon keeper who has to fit minions, artifacts, and items in a very tidy way in his tiny one-room dungeon to empower himself to protect the dungeon from the raiding adventurers.
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Release Date:
24 Jan, 2025
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As the only main developer for this game, it’s tough to catch everything, test thoroughly, and get the balance just right on my own. But the fun and valuable feedback I received from the community during the demo launch made me realize something: it’s better to share the game early, even if some parts might still be a bit unbalanced or rough around the edges. That way, players can jump in, enjoy the game, and help shape it along the way!”

Approximately how long will this game be in Early Access?

“Surround 3 months.”

How is the full version planned to differ from the Early Access version?

“The full version of the game is planned to expand significantly on the Early Access version, with several features and content additions designed to complete and enhance the experience. Here’s what you can expect:

Planned Features and Content for the Full Version:
Gallery System:
A dedicated section to explore all the units and items available in the game, allowing players to view their stats, descriptions, and lore. This feature is intended to make collecting and strategizing more engaging.

Expanded Achievements:
While the Early Access version includes some achievements, the full release will introduce a more comprehensive list. These achievements will challenge players across different gameplay aspects and provide greater replayability.

Additional Items and Units:
To ensure balanced and dynamic gameplay, I will introduce new items and units to fill gaps and create more strategic possibilities. These additions are aimed at improving the pacing and diversity of battles.

Requested Game Modes:
Based on player feedback, I am working on new game modes that will add variety and cater to different playstyles. These modes are currently under development and will be thoroughly tested before release.

Polished Final Boss Encounter:
I am dedicating extra effort to making the final boss battle a truly epic and unforgettable experience, ensuring it serves as a fitting climax to the game.

What’s Missing in Early Access:
The Early Access version, currently version 0.9.1, includes most major content, such as core gameplay mechanics, enemies, and levels. However, there are still some missing pieces and areas requiring improvement:

Balance Adjustments: Some units and items might feel overpowered or underwhelming. These will be fine-tuned based on player feedback.
Bug Fixes: While the game is playable, some minor bugs remain and will be resolved before the full release.
Additional Content: Not all items, units, and features planned for the full game are implemented yet. These will be added gradually during Early Access updates.
Commitment During Early Access:
I am actively working on refining the game, addressing player feedback, and adding missing features to deliver a polished and complete experience. Your input during this phase is invaluable and directly shapes the path to the full release.

With these planned additions and improvements, the full version will not only be more feature-complete but also deliver a richer, more balanced, and immersive gaming experience.”

What is the current state of the Early Access version?

“The Early Access version of the game, currently version 0.9.1, offers a substantial portion of the planned features and content, providing a robust and enjoyable experience for players. Here’s what’s included:

Current Features and Content:
Core Gameplay Mechanics:
All essential mechanics, including dungeon-building, unit management, and auto-battling, are fully implemented, allowing players to dive into the heart of the game.

Enemies and Levels:
Most of the planned enemies and levels are already available, offering a wide variety of challenges and strategic opportunities.

Items and Units:
A broad selection of items and units is included, enabling players to experiment with different strategies and team compositions.

Progression System:
Players can progress through levels, face increasingly challenging opponents, and experience the growth of their dungeon.

Known Limitations:
Balancing: Some items, units, and encounters might still feel unbalanced as I continue to refine gameplay based on player feedback.
Bugs: While the game is stable, there may still be occasional bugs that I am actively working to address.
Final Boss Encounter: The current version includes a placeholder or incomplete version of the final boss battle. I am committed to making this encounter truly epic in future updates.
For a full list of features and content, please refer to the "About This" section, which details what is currently implemented and available for Early Access players. Your feedback is invaluable as I continue refining and expanding the game toward the full release.”

Will the game be priced differently during and after Early Access?

“I plan to gradually raise the price as the game improves with better balance and additional content. Early Access will start at a lower price for those who want to jump in early and be part of this development journey with me!”

How are you planning on involving the Community in your development process?

“I plan to continue involving the community through our ongoing Discord channel, which has been active since the demo launch. We've had great discussions there, showcasing new ideas, brainstorming potential cool content, and addressing bug reports together. It’s been an invaluable space for feedback, and I look forward to building on that as we shape the game together!”
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This game is not yet available on Steam

Planned Release Date: 24 Jan, 2025

This game plans to unlock in approximately 7 days

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About This Game

Step into the role of an adorable dungeon keeper in One Room Dungeon, where roguelike team building meets strategic inventory management. In this charming game, your tiny one-room dungeon is your fortress, and you must masterfully arrange minions, whimsical artifacts, and delightful items to fend off pesky raiding adventurers.



Features:

Grid-Based Inventory Management: Organize your dungeon with precision using a grid-based system. Every item has its place, and your success depends on keeping things tidy.



Positional Synergy: Position your units and items wisely to unlock powerful synergies. The right placement can mean the difference between victory and defeat.
Level Up Units and Items: Enhance your minions and artifacts over time, making them stronger and more effective against the adventurers.
Rotatable Items: Rotate your items to fit them perfectly in your limited space. Every square counts in your tiny dungeon.
Challenging Bosses: Face off against formidable but bosses will test your strategic prowess and the strength of your dungeon.



Unique Starter Characters and Builds: Choose from a variety of starter characters, each with their own unique abilities and play styles. Experiment with different builds to find the most effective strategies.

Protect your dungeon(home), outsmart the adventurers, and prove your worth as the ultimate dungeon keeper in One Room Dungeon!

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7+
    • Processor: Intel Core i3 or equivalent
    • Memory: 4 GB RAM
    Recommended:
    • Requires a 64-bit processor and operating system
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: OS X 10.11.x
    • Processor: Intel Core i5 or higher
    • Memory: 4 GB RAM
    Recommended:
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