Classic RTS: control hordes of arena-bots before a stadium crowd. Neon, Marble, and Rust are the 3 factions, each has their own exotic resources that you must command your units to craft. Units are built in batches, so if you play fast you can build massive armies and dominate the competition.
Всички рецензии:
Положителни (12) - 91% от 12 потребителски рецензии за тази игра са положителни.
Дата на издаване:
10 окт. 2023
Разработчик:
Издател:

Впишете се, за да добавите този артикул към списъка си с желания, да го последвате или да го отбележите като игнориран

Игра в „Ранен достъп“

Получете незабавен достъп до играта и се ангажирайте с нейното развитие.

Забележка: Игрите в „Ранен достъп“ не са завършени и е възможно по-нататък да се променят или не. Ако не сте въодушевени да я играете в текущото ѝ състояние, тогава ще е по-добре да изчакате. Вижте дали тя ще придобие по-завършен вид. Научете още.

Какво имат да кажат разработчиците:

Защо „Ранен достъп“?

„Early Access will allow us to focus on getting the fundamental mechanics right. Our game features some significant deviations from standard and time-tested RTS design, and Early Access will allow players to give feedback regarding those design decisions.

Also, we believe that a hands-off approach works best for competitive multiplayer games like ours. Frequent balance-changes and tweaks can put too much emphasis on the game's designers and take away from player skill and expression. Because of this, we plan on having very few balance changes once the game is officially released. Early Access will allow us to have a well-defined period for balance changes.

We are committed to working on the game throughout and after Early Access.“

Приблизително колко дълго тази игра ще бъде в „Ранен достъп“?

„Alpha:
- Completed 2024

Beta:
- Starting Jan 2025
- Early Access Beta will be less than a year.“

Как ще се различава планираната пълна версия от тази в „Ранен достъп“?

„Everything is still Work-In-Progress!

Features Not Yet Implemented:
-- Custom Maps
-- Steam Cloud Replays“

Какво е текущото състояние на версията в „Ранен достъп“?

„Features Implemented and Available:
-- Single-player modes
---- Tutorial level
---- Practice modes
---- Sandbox mode (including vs AI)
-- Online play
---- Quick Match with MMR and leaderboards
---- Custom Rooms
-- 14 Maps for competitive play
-- Local Replays“

Ще има ли разлика в цената на играта по време на „Ранен достъп“ и след това?

„Price will not change when we leave early access.“

Как планирате да ангажирате общността в процеса Ви на разработка?

„Our social media links will be available in-game, so players can easily contact us to gives us their feedback.“
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Пуснете Neon Marble Rust

Безплатно пускане

Достъпни артикули за тази игра

 
Всички дискусии

Докладвайте неизправности и оставете отзив за тази игра в дискусионния форум

Относно тази игра

It all started as friendly competitions between engineers. Over time paradigms became enforced, battles grew, and innovation ceased. By the turn of the 22nd century society had divided into 3 houses, who now battle for supremacy within the arena . . .

-- Classic Real-Time Strategy! Start each match with workers and a base, gather resources, expand, build an army, and fight your opponent!

-- Offline: Single-Player vs AI and practice modes.

-- Online: Multi-Player with MMR, Tiers, Leaderboards, and custom rooms.

-- Unit-production, resource collection, conversions, research, defense, and utility. Arrange your base carefully to allow your army to move but also keep your workers safe!

-- Resource conversion is a new challenge for RTS veterans. Use specialized economic buildings to craft exotic resources. These replace the tech-requirement systems in standard RTS games.

-- Neon, Marble, and Rust are the 3 factions, and each has a unique tech tree based on these resources. Rust players build their armies with Kits, but they must recycle excess Scrap. While Neon players choose between 2 advanced resources: Copper and Halogen. Marble bases are constructed differently than the other factions, by Nodes instead of Worker units.

-- Combat units have abilities with skill shots, teleports, stuns, and more.

-- Fights are fast-paced and explosive but units can be blocked or stunned.

-- Attack by ground or by air with flyers and transports.

-- Every unit type controls differently, and precise control can decide the battle.

-- An efficient gameplan can give you a strong advantage over your opponent.

-- Units fill unique rolls like defense, siege, area-effect, or support.

-- No surprises: There are no hard-counters between unit types, so if you make enough, any-type can beat any-type.

  • Emerged from the underground and established the first House. They were nearly ripped apart by a long-standing internal rivalry.

  • Modern designs & ancient inspirations. To achieve success their commanders must be proactive and dynamic.

  • Old machines from the forgotten age of consciousness. Their resourcefulness is balanced against their inefficiencies.

3 Playable Factions

-- Neon, Marble, and Rust!

-- Each faction is completely unique: buildings, units, even resources are unique to each House.

Online Multiplayer

-- 1v1 in Quick Match or custom rooms.

-- 2-State rollback system to improve moderate latency connections.

Advanced economy system

-- Inspired by popular factory-simulation games, these replace the tech-requirements systems seen in other RTS games.

-- 3 resources that are mined off the map: Mana, Mojo, and Gold.

-- 4 additional resources. These are crafted by your units.

-- Strong macro-management will allow you to out-build your opponent!

Detailed combat

-- Varied unit abilities; skill-shots, stuns, teleports, and more!

-- Strong collisions between units - body-blocking is real.

-- Out maneuver your opponent for big plays!

Skill focus mechanics

-- Deep macro and micro mechanics.

-- Automation exists, but comes with a cost.

-- Unlock powerful management tools, but be careful: this research costs the same resource as defense!

Score-based Win Condition

-- Matches are limited to 20 minutes.

-- Destroy your opponent's Cores to score points.

Single-player

-- Sandbox mode vs AI, or play solo to practice builds and test things out.

-- Harvest mode where you defend your base against waves of attackers.

-- 10v10 mode where you can focus on controlling a small group of units.

-- Break-The-Targets mode to practice controlling a pair of units.

-- Survivors mode features hordes of enemies vs 1 unit with leveling and randomized upgrades.

Solo-Dev

-- All made by indie solo-developer Harry T! The game is still Early Access, so reviews are much appreciated!

Системни изисквания

Windows
macOS
    Минимални:
    • ОС: Windows 10
    • Процесор: Intel i3-8145U @ 2.10 GHz
    • Памет: 2 GB памет
    • Видеокарта: Intel UHD Graphics 620
    • Пространство за съхранение: 1 GB достъпно пространство
    Минимални:
    • ОС: Mac OS 10.15
    • Процесор: Intel i3 3.6 GHz
    • Памет: 2 GB памет
    • Видеокарта: Intel UHD 630
    • Пространство за съхранение: 1 GB достъпно пространство

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