PixelOver is a software to transform your arts to pixel arts as best as possible, animate in realtime with pixel perfect transformations, bones and key animation system.
All Reviews:
Very Positive (115) - 86% of the 115 user reviews for this software are positive.
Release Date:
13 Oct, 2021
Developer:
Publisher:
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Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“It is really important for the project to have early feedback from the community to move in the right direction.”

Approximately how long will this software be in Early Access?

“PixelOver should remain in early access until the end of 2022.”

How is the full version planned to differ from the Early Access version?

“The final version should add pixelation of 3D models, more pixelation methods, an improved bones system, an improved layer system and more useful tools to help prepare your images. Also more languages will be supported.”

What is the current state of the Early Access version?

“The main 2D features are implemented. Layer system, pixelation of images and GIFs, pixel perfect lines, parent-child transform, basic bones transform, key animations and export to images, GIF or sprite sheet.”

Will this software be priced differently during and after Early Access?

“The price will be adjusted according to the new features.”

How are you planning on involving the Community in your development process?

“For this purpose PixelOver has a Discord server where users can share their ideas for improvements or new features, report issues or show to the community their creations made with PixelOver.”
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Buy PixelOver

SPECIAL PROMOTION! Offer ends 4 December

-30%
HK$ 125.00
HK$ 87.50
 
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About This Software

Pixel art animation software

PixelOver offers a variety of pixel-art oriented filters, including dithering and indexation, as well as real-time animation tools like keyframe animation and bone rigging with pixel-art resampler to ensure your animations maintain a pixel-perfect look.

Main features

  • Import images, GIF and 3D models
  • Layers system with pixel-art oriented effects (indexation, dithering, pixel perfect lines, ...)
  • Parent-child transform system
  • Bones and keyframe animations
  • Export to images, gif or spritesheet

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7
    • Graphics: OpenGL 3.3
    • Storage: 70 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • Additional Notes: If you have an iGPU it may be incompatible, please try the demo to be sure.
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: macOS 10.12
    • Graphics: OpenGL 3.3
    • Storage: 90 MB available space
    Recommended:
    • Additional Notes: If you have an iGPU it may be incompatible, please try the demo to be sure.
    Minimum:
    • OS: Any distribution
    • Graphics: OpenGL 3.3
    • Storage: 80 MB available space
    Recommended:
    • Additional Notes: If you have an iGPU it may be incompatible, please try the demo to be sure.

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