A rogue-lite strategy adventure, blending real-time & tactical turn-based gameplay. Build & equip your team of heroes and conquer procedurally generated regions. Generate your own campaigns and complete challenges to unravel and expand your miniature universe.
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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«From day one, our focus with Successor has been creating an experience that resonates with our players. Early Access is our chance to realize that commitment and directly involve you in the game’s evolution. Your feedback, advice, and even your wildest ideas will help shape Successor into the best version of itself.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«Successor has come a long way, but there’s still more to add, refine, and perfect. With your feedback and that of the entire community, we aim to keep expanding and improving the game, with a full release optimistically planned for sometime after this summer.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«At the start of Early Access, Successor will launch with a handful of story campaigns, a few lords and factions, and an experimental version of the Campaign Generator—offering around 6–8 hours of gameplay from day one. Throughout Early Access, we plan to expand the game with additional handcrafted campaigns introducing new lords, heroes, factions, biomes, objectives, and more. We also aim to fully refine the Campaign Generator, hopefully incorporating many of the great features requested by our community.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The core gameplay of Successor is fully playable and has been for quite some time. At launch, the game will feature several story campaigns introducing new lords, heroes, and factions—each with a variety of unique enemies. Players will battle across a diverse range of exotic diorama-style boards.

For more details on what to expect, check out the About This Game section, where we outline the full roadmap, including the content already available and what we have planned for the future.

In addition, we’re introducing an experimental Campaign Generator, allowing players to create their own campaigns with game-changing kickers to keep each run fresh and exciting.

A rough estimate of playtime is around 6–8 hours for the story campaigns, plus a few extra hours attempting to conquer generated campaigns with challenging kickers.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«We’re passionate about developing new content for Successor long into the future and believe that its price will increase once it’s ready for full release.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Engaging with our community is at the heart of Successor’s development. We’re committed to gathering feedback through our Discord server, social channels, Steam forums, and even the dedicated in-game feedback option. Early Access is an opportunity for us to shape the game together, refining mechanics, expanding content, and bringing the best ideas to life. Our goal is to make Successor a game you love coming back to and can't wait to share with your friends.»
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Om spillet

Diorama boards are full of tactical options.
Engage enemies across diverse biomes, each offering unique tactical options like throwing axes, burnable fields, and wild animals. Occupy archer towers or strategically position your party to gain the upper hand or kick them off a cliff.


The initiative is always yours.
Successor combines real-time strategy with turn-based tactics, letting you pause command and unleash abilities instantly in a Focus Moment — always keeping you in control without waiting for your turn.


Lords & Heroes
At the start of each adventure, you can choose between three unique Lords, each with its own combat style and skill trees. However, the lord alone is not enough. You must build a party of battle-hardened heroes and weaponize them to face the challenges ahead.


Build, discover, conquer, unlock, repeat.
Successor is a universe full of unboxed challenges, mysteries, and items set in an adventure generated as procedural regions and kingdoms waiting to be unlocked.



Try the Campaign Generator and unlock new secrets.

Choose your preferred size and difficulty, and add kickers to shape the experience; here, you can unlock new heroes, biomes, and items by completing challenges.


Procedural generated Kingdoms
Dive into a unique kingdom every time! Our game dynamically crafts new regions and challenges for each run. As you play the universe, you will unlock & uncover new heroes, abilities, weapons, and equipment that will gradually increase your chance of survival as you undertake more dangerous adventures.

Beskrivelse av voksent innhold

Utviklerne beskriver innholdet slik:

Units are portrayed as miniature figurines. During fights, they spill gore, and when dying, they explode into a red cloud in a cartoonish style. Violence is generally set in an unrealistic and humorous tone.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS *: Windows 7 or newer
    • Prosessor: Intel dual Core i5 or better
    • Minne: 4 GB RAM
    • Grafikk: GeForce GTX 560 or Radeon HD 6870
    • DirectX: Versjon 11
    • Lagring: 13 GB tilgjengelig plass
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.
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