Garry's Mod

Garry's Mod

GBombs 5 - Base (Fixed)
138 kommentarer
Xx jim xX 20. sep. kl. 11:31 
im launching a missile at some buildin using dis atton
Omarb10legends 23. aug. kl. 12:48 
The M61 grenade is missing
Dude 29. juli kl. 19:11 
is it just my game or do they do like no damage to npcs?
[email protected] 21. juli kl. 9:30 
just gotta say it was pretty shitty of the gbombs creator to put in a backdoor
Spooky 20. juli kl. 16:05 
can you make the bombs actually damage npcs
braydee.boo2012 2. juli kl. 18:03 
hey is it possible you can make it easier to set up the launchers?
NNinja1255 24. juni kl. 16:27 
Tbh, I'm not sure on the change for the littleboy's explosion sound delay. I was just asking if it was something from the original addon. I would suggest changing it back to keep it as how it was originally, but it's your choice. (also the timers at lines 204 and 211 should've stayed at 2)
Scoopy  [ophavsmand] 13. juni kl. 0:39 
@librik
I'll take a look at those errors soon!
Scoopy  [ophavsmand] 13. juni kl. 0:38 
@Tqbrock11 gaming
Your errors are from another addon. Please try deleting all other versions of GBombs Base and only installing this one.
Tqbrock11 gaming 12. juni kl. 12:36 
and also [Garry's Bombs 5 Base] lua/entities/gb5_shockwave_ent.lua:85: bad argument #2 to '__mul' (number expected, got nil)
1. __mul - [C]:-1
2. unknown - lua/entities/gb5_shockwave_ent.lua:85
Tqbrock11 gaming 12. juni kl. 12:35 
[Garry's Bombs 5 Base] bad argument #3 to 'Add' (function expected, got nil)
1. Add - lua/includes/modules/hook.lua:31
2. unknown - lua/autorun/gb5_help.lua:14
librik 12. juni kl. 10:46 
does anyone know why every gbomb addon have the same bug where a few bombs just disappear without exploding?
librik 12. juni kl. 9:58 
[GBombs 5 - Base (Fixed)] bad argument #3 to 'Add' (function expected, got nil)
1. Add - lua/includes/modules/hook.lua:31
2. unknown - lua/autorun/gb5_help.lua:14
librik 12. juni kl. 9:56 
[GBombs 5 - Base (Fixed)] bad argument #3 to 'Add' (function expected, got nil)
1. Add - lua/includes/modules/hook.lua:31
2. unknown - lua/autorun/gb5_help.lua:14
librik 12. juni kl. 9:49 
[GBombs 5 - Base (Fixed)] lua/entities/gb5_light_b_pressurecooker.lua:83: bad argument #2 to 'EmitSound' (number expected, got userdata)
1. EmitSound - [C]:-1
2. Explode - lua/entities/gb5_light_b_pressurecooker.lua:83
3. unknown - lua/entities/gb5_base_advanced.lua:269
The Microwave Engineer 11. maj kl. 4:04 
Nevermind, turns out the Disable Tinnitus remover addon I had messes with the Nuclear Bomb explosions and only those explosions
The Microwave Engineer 10. maj kl. 7:41 
So the nukes are not making any sounds for me atleast (and so far no Lua error, even on the console there was nothing related about missing sound files)
EBS LOG- David Uchoa 29. apr. kl. 7:57 
thank you soo much bro
smcd 25. apr. kl. 15:40 
QQQ


















































































































































































































































































































































































this is QQQ its my fav leter
smcd 25. apr. kl. 15:39 
AND IVE PLAYED GMOD FOR 12 YEARS
smcd 25. apr. kl. 15:36 
FOR 4 YEARS IVE PLAYED THE MAP
smcd 25. apr. kl. 15:35 
yes it is gm_fork ive played the map 246 times i counted
Pope Pivs XII 12. apr. kl. 3:09 
gm_fork i think it is
SageEarth201531 11. apr. kl. 16:49 
Whats the map you took these pictures on?
Scoopy  [ophavsmand] 4. apr. kl. 9:11 
To add to that: I remember this delay always being in the mod, even the original. It may have been broken from the start (like a lot of other features). Thanks again :)
Scoopy  [ophavsmand] 4. apr. kl. 9:07 
I stand corrected. I was fully convinced this was hardcoded into the audio file or somewhere but you're right. After removing the delay in the lua file it works like it should (delay when detonating from afar and no delay when detonating close by). Will be updating the addon tonight.
NNinja1255 3. apr. kl. 20:42 
as i said before, it is not the sound travel.

I looked at the code and in gb5_nuclear_littleboy.lua at line 107 there is a 2 second timer for the explosion sound and shockwave, compared to the others which do it immediately.

is this supposed to be a kind of fix or was it in the original as well?
Scoopy  [ophavsmand] 29. mar. kl. 1:52 
Yeah that's normal too. The sound travel is in the audio file itself, there is no code that checks how far the player is from the explosion so it will always have a few seconds delay.
NNinja1255 28. mar. kl. 21:35 
not the sound travel. i exploded it point-blank and there was a weird delay.
Scoopy  [ophavsmand] 27. mar. kl. 10:31 
@NNinja1255
This is normal behaviour for the little boy as light travels faster than sound :)
NNinja1255 27. mar. kl. 5:04 
there is some weird delay between the explosion of the little boy and it playing the explosion sound. this is also seen with it not disappearing after exploding until the sound plays too.
Mr. Cool 18. mar. kl. 21:21 
oh i wonder what red matter bomb does *proceeds to transcend all twelve dimensions at once*
J_IsDone 5. mar. kl. 15:15 
i cant seem to activate any of the bombs by pressing E, any help??
IVAN 4. mar. kl. 17:42 
can you add a feature so the explosions don't kill the players or push them and just make the explosions have no affects on players at all
Miranasentogan 27. feb. kl. 5:19 
can the mod launch nukes from a gun
the kettel 16. jan. kl. 20:00 
when i open my game with this mod it shows that a hidden addon was blocked
7H3_HuN73R-03 14. dec. 2024 kl. 7:51 
fire exist
hugais1001 30. nov. 2024 kl. 22:15 
The big mineland has no picture of it
aramataniluzok76 21. okt. 2024 kl. 11:12 
i cant arm:steamsad:
Scoopy  [ophavsmand] 24. juli 2024 kl. 6:48 
@kerem
Yes!
kerem 24. juli 2024 kl. 6:19 
is the shockwave error fixed?
Scoopy  [ophavsmand] 20. juli 2024 kl. 12:49 
@Sixteen60
Welp... sounds like a win xD have fun!
Sixteen60 20. juli 2024 kl. 12:47 
@Scoopy All the sudden it is able to spread the explosions everywhere on every map now. It wasn't doing that yesterday.
Scoopy  [ophavsmand] 20. juli 2024 kl. 12:34 
@Sixteen60
As far as I know the field raper only did a certain spot on the map :( maybe it was an edited version of the addon which did that!
Sixteen60 19. juli 2024 kl. 17:53 
Does anybody remember the Field Raper (OP version) being able to make explosions across the entire map? I swear, I had one version of this addon and the Field Raper was able to do that.
Ugly 8. juli 2024 kl. 5:16 
I'm also getting the same error as Nick Dickem when using any of those and it looks like all gbomb addons have the same error
Scoopy  [ophavsmand] 13. maj 2024 kl. 15:47 
@Nick Dickem
Can you try reinstalling the addon and double checking if you don't have any older/other versions (by other users on Steam) installed? I've removed that line of code a while back so it shouldn't be giving errors. I'm also not experiencing any errors myself.
Nick Dickem 11. maj 2024 kl. 18:22 
Got this when trying to use the exothermic bomb, endothermic bomb, anti-gravity bomb, hypersonic bomb, and supersonic bomb (I just pasted the exothermic LUA but they're all the same, when detonated nothing happens):

[GBombs 5 - Base (Fixed)] lua/entities/gb5_sp_exothermic.lua:151: bad argument #1 to 'SetPhysicsAttacker' (Entity expected, got nil)
1. SetPhysicsAttacker - [C]:-1
2. Explode - lua/entities/gb5_sp_exothermic.lua:151
3. unknown - lua/entities/gb5_base_advanced.lua:247
бюро приколов 8. maj 2024 kl. 5:18 
big yellow thing:melon:
Scoopy  [ophavsmand] 7. maj 2024 kl. 1:35 
@C++
Do you have HL2 and CS:S installed? Sometimes that can be the issue. Otherwise try reinstalling the addon and materials. I don't experience any skin errors.