Starbound
Melee Aiming
218 comentarios
ranziseangaming 26 SEP a las 1:57 
make for shellguard expansion, arcana, rpg growth pls
Baitofqualitycooking 2 MAY a las 7:47 
have you personally observed any modded weapons that break with this mod installed?

i have yet to encounter such an occurrence, but that doesn't mean it won't ever happen
Velkie 26 ABR a las 8:08 
Eheh, yeah I realized that after someone else properly explained it to me

I guess with the way it was worded, my mind went "ah yes, this mod must certainly have DRM in it!" I may not be an idiot with computers, but man, sometimes words really mess me up! So apologies for the misunderstanding!
Kais  [autor] 25 ABR a las 22:11 
The mod doesn't have DRM. I don't think it's even possible to do that in a mod? It just means it's for non-Steam versions of SB that can't use the workshop. Steam is DRM, even if you don't usually think of it that way.
Velkie 24 ABR a las 23:50 
It feels really weird to me to have DRM in a mod that just aims to make a couple types of melee weapons more useable, seeing as DRM is not a good thing for games
Velkie 24 ABR a las 23:41 
Genuine question: Why does this mod even have DRM in it to begin with? And seeing as there's a version of this mod that DOESN'T have DRM in it, then why not upload that version? Why make a second one with DRM in it, which as far as I know isn't a good thing to have at all?
Kinsect 13 MAR a las 15:13 
Does this affect Axe's as well?
just like in Easier Hammers and Axes?
MissKeisha 5 FEB a las 9:48 
make so it so we can aim the specials, more like the ranged ones like a flying slash, so they go to the cursor
ranziseangaming 13 MAR 2024 a las 2:22 
if possible
ranziseangaming 13 MAR 2024 a las 2:22 
i want it to work on shellguard extension remastered and arcana
Nar'SieOfficial 24 FEB 2024 a las 9:25 
Would it be possible to make a patch of this for extended story's more special weapons? I adore this mod, and not having it on some weapons makes me not want to use them.
Assassin Fennec 22 ENE 2024 a las 12:41 
i want this mod to work with this mod how would i do it or is it impossible? https://steamproxy.com/sharedfiles/filedetails/?id=872296411
Thedeadmemelord 21 ENE 2024 a las 6:36 
How do I make it so that the weapons only aim when I attack? It looks weird otherwise.
悟缘咒 29 SEP 2023 a las 1:00 
The gun is unusable, which makes some enemies feel like decorations
rainbow unicorn(armorpower) 8 SEP 2023 a las 17:24 
doesnt work with the starter broadsword for some reason
ZeF1Re 20 JUL 2023 a las 3:31 
класс, внатуре четко
myt0 9 MAY 2023 a las 10:21 
W mod
Ironence 28 ABR 2023 a las 14:11 
I'm having a few really odd issues... Specific weapons won't aim while idle, and will only change their idle orient after making an attack. The weapons in question are the Greataxe, Fist, Katana, Mace, Scythe. Also the Quarterstaff, but this one isn't so egregious because it actually resets it's orients to default position and doesn't stay in some arbitrary position. And the only mod I'm using that affects weapons (That I'm aware of...) is FU, and... Well, it already has a patch.
Avizen 21 ABR 2023 a las 19:38 
pro tip: this mod breaks the avali race as they cant aim with guns and such
Chaos 21 ENE 2023 a las 14:46 
@gsamou
Honestly at this point FU is like saying "iS tHiS fOrGe!?"/"iS tHiS fAbRiC!?" for Minecraft, you're gonna see it no matter where you go
Dr. Kel 18 DIC 2022 a las 16:47 
You're a damn lifesaver
EVIDE 16 DIC 2022 a las 7:19 
FU is literally the calamity mod of starbound, i don't wanna sound rude but every workshop comment page is filled with "is it compatable with FU?"
Kate Hanami 10 OCT 2022 a las 23:25 
means steam workshop
Amy 13 AGO 2022 a las 13:50 
tf you mean drm lol
Keyboard 3 JUL 2022 a las 16:34 
Can you make the protectorate broadsword have an aiming slash move too?
Grand Poo-Bah de Canadiannaise 2 MAR 2022 a las 4:58 
thought I'd mention this doesn't seem to affect the very first sword in the game, the damaged broadsword
Leon 4 ENE 2022 a las 13:12 
Gods work brother. thanks.
BigDaddyCoatesy 25 AGO 2021 a las 11:20 
If i have to sum it up it would be; fuck sake
Mr.Ouroboros 15 MAY 2021 a las 23:27 
not working with newest FU
Mirage 24 ABR 2021 a las 23:57 
last time i tried playing FU with this it broke the new weaon types that were supposed to be aimable and even the normal ones wouldnt work so probably not
SportyHeadShot 24 ABR 2021 a las 14:13 
Does this cause any issues with Frackin Universe at all? The wiki calls it incompatible but I keep hearing that its fine.
Wax 28 FEB 2021 a las 16:05 
Weapon Stats is incompatible with Frackin Universe. If you install both, generated guns won't fire. This mod, Melee Aiming, works fine with Frackin Universe.
Textual Deviant 5 FEB 2021 a las 9:14 
I disabled the mod and I STILL can't get guns to work.
Strix2031 30 ENE 2021 a las 14:30 
Im unsure why but this breaks guns
The Bungus 19 NOV 2020 a las 16:34 
SimplyTheCat: "Can you make a version for "Shellguard" & "Project Knightfall"?
or if there is one already, can you give a link?"

I support/agree with this.
Xaliber 17 NOV 2020 a las 4:10 
Hi Kais,

I made a compatibility version for Supper's Combat Overhaul : https://steamproxy.com/sharedfiles/filedetails/?id=2277743008

Do you mind adding the info to the description? Thanks in advance!
Saturnine 14 JUN 2020 a las 19:42 
This game is literally not worth playing without this mod! Makes the beginning much less frustrating and makes downhill battles actually possible. Honestly it makes combat with the starting sword actually fun after a while.

Works in the latest release of the game for me, as of June 2020.
A Cat 13 JUN 2020 a las 6:10 
Can you make a version for "Shellguard" & "Project Knightfall"?
or if there is one already, can you give a link?
Almantuxas 10 JUN 2020 a las 2:53 
@MiniQueenieGames yes.
MiniQueenieGames 9 JUN 2020 a las 13:55 
I installed Frackin' Universe - Melee Aiming, do I need this mod too for the base game weapons?
mysterious child 16 MAY 2020 a las 9:19 
i have a request can you make a mod that where people can aim anywhere when using a special move? please
Almantuxas 17 MAR 2020 a las 6:02 
look, if you want to try fix the mod, here's how to do it:
1. open your starbound installation folder and go to the Win32 folder;
2. create a .bat file in that folder with the following: .\asset_unpacker.exe .\packed.pak .\..\UnpackedAssets\ ;
3. find this mod's file and put it in the same folder as the .bat file;
4. rename the mod's file to 'packed';
5. run the .bat file;
6. go back to your starbound installation folder and open the 'UnpackedAssets' folder;
7. from there explore the mod and try to find the cause of your issue.
Mirage 16 MAR 2020 a las 12:37 
its old and outdated
Almantuxas 16 MAR 2020 a las 7:40 
how does it break guns. it's just patches for the melee weapons.
Kazyu The Avali 16 MAR 2020 a las 1:45 
Obsolete and breaks guns
Almantuxas 1 FEB 2020 a las 8:37 
iirc running starbound directly doesn't load steam workshop mods
Daroob 31 ENE 2020 a las 19:01 
Does anyone else have the problem where running this mod in steam it works normally, but when running it off of the local .exe file the aiming weapons don't animate accordingly? They attack properly aimed, but the character doesn't move the weapon to follow the cursor.
Mirage 24 OCT 2019 a las 4:40 
vannila wands dont need aiming
bruh
Fuyuno 21 OCT 2019 a las 21:10 
any chances of making a version for aimable wands?
Mirage 23 SEP 2019 a las 9:10 
it works with fresh files
might be some other mods
i reccomend making a backup and reinstalling starbound fresh
otherwise probably not