Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
I tried to remove the file and saved it on the ship when I tried to log back in
and the game identifies still installed other than that is to delete the game
and make an fresh install to see what happens .
Hi i posted a question to you in the saintsrowivmod forum my nick there is daspex i couldn't get it here because somebody here is already using my 30 years old nickname.Please could you have a look at it?Thank's in advance.
I found it now, thanks for the link
However, after visiting Pleasantville, I am stuck with the silly walk back in Steelport. I reloaded my previous save to fix the issue, but I'm not sure how saving after/while-in Pleasantville will affect the save.
First of all, some of them would simply collide with some missions, especially Three Count, which is a zone swap from Enter the Dominatrix DLC. Few clusters are placed there, which become impossible to reach when Three Count is a penthouse. Nyte Blayde loyalty mission also takes place in Three Count casino and is impossible to complete in such case. I'll admit, technically there are workarounds which could make missions work properly, like putting triggers to disable cribs automatically in specific cases, but that'd require a lot of additional testing to get things right and could still make it impossible to beat the game in 100% in one way or another.
The other reason, well, doesn't it make sense that you get your cribs back once you defeat Zinyak and take over the Simulation storywise? I wanted to make it consistent with the plot too, at least as far as the possibilities go.