Stellaris

Stellaris

(- Star Wars: Galactic Civil War - Models & more -)
272 kommentarer
Roland 10 jan @ 10:25 
This was an awesome MOD too bad it had my vote for a favorite, it was intricate and vast and complete and the authors seemed to know canon better than most.
Austin_Legend 17 mar, 2024 @ 2:41 
Thiis mod was causing weapons and parts of ships to have missing textures (the big XYZ boxes)
general teth 12 apr, 2022 @ 21:47 
its 2022 no updates its defenetly dead good mod though
pookeypookey86 20 mar, 2022 @ 16:49 
i was hoping for a cut version of the mod where its ships only idk if you have time or want to do that
general teth 5 nov, 2020 @ 5:03 
its dead @bascott83 ive been waiting forever
bascott83 29 okt, 2020 @ 13:30 
please update to 2.8 or direct us to a mod that has the up to date verison, please!
时骑狂三 28 mar, 2019 @ 11:14 
Will this be updated????
Cosmosis 26 dec, 2018 @ 13:51 
will this be updated to 2.2?
Wolffe 10 dec, 2018 @ 16:21 
hey it says on the launcher its valid for 2.2 for this and the republic version
subarupieter 10 dec, 2018 @ 13:19 
It would be nice if it gets updated soon
Wolffe 9 dec, 2018 @ 16:04 
is this mod going to be updated soon or it dead
Dominic4630 23 sep, 2018 @ 14:55 
does this work with NSC2?
Dino 23 sep, 2018 @ 12:09 
@krait23

Hello krait23

I have a big Problem with the [Super Star Destroyer (mod) Executor].
You can't click all ship slots beause the Ship Design is to shrouded or in other words -> The overlay blocks some slots and you can't choose weapon for it.

If you don't mind can you fix this Problem, please? I would be very happy about it. I also made a screenshot and could send it to you via E-mail or else.

Kind Regards

Dionisos161
Tanuith 6 aug, 2018 @ 17:45 
I quite like the Imperial ships choices in this although It would be nice if there was version without the extra weapons and faction stuff.
Thentox 3 jun, 2018 @ 6:58 
for some reason if you select empire ships (not empire light) from elraties mod these mod ships work!
Thentox 3 jun, 2018 @ 6:19 
I know it's dead but what about 2.0 means that all the ships are the opened boxes now? real shame. i like the opriginal empire star ships mod but this seems to have far more variety
moose 25 apr, 2018 @ 16:30 
For those who want this mod updated if you scroll down abit you will be a message from the author stating this is a dead mod now.
王权无永恒 15 apr, 2018 @ 6:37 
need2.0
Goose 20 mar, 2018 @ 13:32 
Why does my game crash whenever i click start new game? please help
Solar™ 8 feb, 2018 @ 14:21 
oh wait its dead
Solar™ 8 feb, 2018 @ 12:54 
Can you create Confederacy and Republic ships? that would be awesome
deathbringer13 18 nov, 2017 @ 23:44 
Will you add the resurgent class?
xxxx 18 nov, 2017 @ 6:12 
It is strongly required that the battleship be able to have the original number of guns.
Captain Autismo 5 okt, 2017 @ 11:47 
can you atleast let people update the mod for you? im sure the NCS dudes would love to have it
JustSharkbait 5 okt, 2017 @ 10:12 
Thank you for what you have done so far as i have really enjoyed this mod. Hope life goes better for you!
krait23  [skapare] 5 okt, 2017 @ 8:52 
Hello all
Sorry for not being around much, but a lot has changed in my life recently and I don't really have time for things like modding Stellaris anymore. This mod is probably dead in the water unless I win the lottery or something.
I may still continue working on GCW: Vanilla Sky as that is much less complex to work on though.
SPIRIT 27 sep, 2017 @ 18:07 
update pls
Stellaris 17 sep, 2017 @ 17:29 
Is this compatible with NSC 6.0?
Captain Autismo 15 jul, 2017 @ 0:21 
maybe add a eclipse SSD option to the for the flag ship =D
Oхотник 13 jul, 2017 @ 11:27 
When will the next update happen or are you waiting until the games updated for it to be less bother ?
Trance 25 jun, 2017 @ 19:45 
Do you plan on adding any other star wars style ships like this ? rebels for example? if not would you be willing to teach someone to do it :P
travisboland2746 20 jun, 2017 @ 21:33 
update?
Elder Wolf Wraith 4 jun, 2017 @ 15:21 
Troubleshooting this mod as when it is in use everything works except for certain parts of NSC. Frontier Outpost beacons, and ship icons for the associate ship types.
MassimoSud 22 maj, 2017 @ 10:34 
Sorry, my mistake! Thanks everything it s ok!
krait23  [skapare] 21 maj, 2017 @ 15:34 
Executor works fine in my version... Make sure you didn't install any incompatible mods...
MassimoSud 21 maj, 2017 @ 14:48 
Hi! One of the best Star wars mod ... but the flagship executor doesn t seem to work! I can only see xyz :-)
I hope you can fix this. Thanks
NZS BXN 16 maj, 2017 @ 5:16 
I wish this was compatible with the NSC-ISB-RS mod:/
Alizia 15 maj, 2017 @ 9:05 
Thanks!!!
JustSharkbait 14 maj, 2017 @ 14:57 
There is a nice turbo laser mod that could work well with yours. Its Vanilla Turbo lasers or something like that. I think it may be slightly better then Elratie's mod. I hope you get to work with NSC more since Elratie is not really developing anymore. Also, you could look into working with A Galaxy Divided (Last Leviathan i think). Keep up the good work on this!!
krait23  [skapare] 14 maj, 2017 @ 9:04 
Should work with latest version. I also added some station models and the remaining civ ships. Also added Arquitens as a destroyer.
Alizia 11 maj, 2017 @ 14:25 
Nice work but Needs update for last version.
Constable 4 maj, 2017 @ 10:15 
@Krait23
Have you given any thought in reskinning for the "BuildableFiighters" mod at all?
Lord Henrox 3 maj, 2017 @ 12:36 
Is it possible to make this compatible with Improved Space Battles and make the Avatar into the Deathstar?

Like this mod does !SWEmpire DS ISB?
Tetragrade 2 maj, 2017 @ 16:58 
Did you ever hear the tragedy of Darth Plagueis The Wise? I thought not. It’s not a story the Jedi would tell you. It’s a Sith legend. Darth Plagueis was a Dark Lord of the Sith, so powerful and so wise he could use the Force to influence the midichlorians to create life… He had such a knowledge of the dark side that he could even keep the ones he cared about from dying. The dark side of the Force is a pathway to many abilities some consider to be unnatural. He became so powerful… the only thing he was afraid of was losing his power, which eventually, of course, he did. Unfortunately, he taught his apprentice everything he knew, then his apprentice killed him in his sleep. Ironic. He could save others from death, but not himself.
krait23  [skapare] 27 apr, 2017 @ 15:10 
Small update today that fixed a bug with missing ship sections, and updated the Bulk Freighter (Construction ship) model.
krait23  [skapare] 25 apr, 2017 @ 9:13 
I am only really into old school Star Wars, i.e. the Galactic Civil War era. I plan to make a rebel version and already have some models prepped for that, but otherwise I won't do anything else simply for lack of interest on my part.
general teth 25 apr, 2017 @ 0:15 
krait have you ever thought of making a sepritist or republic virsion of this mod
Constable 24 apr, 2017 @ 9:03 
@Krait23
Well, the mod looks great, the anticipation for more is killing me :)
krait23  [skapare] 24 apr, 2017 @ 0:08 
Yeah, the only special weapons in this mod are my turoblaser-wannabe projectiles, nothing else. I will look into making a compatibility patch to enable use of Elraties weapon mod like I did in pre-1.5 though.
As for ships, Vindicator is slated for introduction already, no plans for Victory II frigate, but you never know...
Constable 23 apr, 2017 @ 15:25 
@Krait23
Regarding the weapons in this mod, I take it that the Concusion torps featured with Elratie's mod are not apart of the weapons provided here correct, given that what is specified are Turbolasers?

The two mods do seem to conflict [researched Blaster tech (Elratie's mod) and was not given the weapon options in the ship designer, still have you copy of Mass Drivers], so the answer to my question is likely no :)

That having been done, do you have any plans to add in the Vindicator and/or Victory mkII Frigate?