Sid Meier's Civilization V

Sid Meier's Civilization V

Great Prophet Historical Names (BNW or GK)
114 comentarios
Grox999[RO] 3 ENE 2017 a las 2:41 
Using this mod,Gobind Singh founded Tlateomatiliztli in the holy city of Istanbul
Cheesemongle 28 DIC 2016 a las 15:39 
well he technically was, jesus was born in jerusalem which was TECHNICALLY IN ARABIA



(no it wasnt, me, stop taking crack)
BigMeat 21 AGO 2016 a las 11:20 
I got triggered when Jesus was born in arabia
LandUnderWave 1 JUL 2016 a las 16:46 
Thanks @tomatekh. I had only added them to one of the files, which I guess is why it didn't work.

Thanks again for all your hard work. I really enjoy your mods.
Tomatekh  [autor] 25 JUN 2016 a las 20:19 
You would need to add an entry to both the "Great Prophet Names.xml" and "Great Prophet Names Text.xml" files (both of which can be found in the "XML" folder of the mods files.

If you look at both files you should be able to use them as an example on how to add new entries. For example, the first entry in both files is used to add the name Moses to the list.

"Great Prophet Names.xml" first adds an entry that associates a TXT_KEY with the Prophet unit, and then "Great Prophet Names Text.xml" defines that specific TXT_KEY to have the text "Moses".
LandUnderWave 25 JUN 2016 a las 17:40 
Hi @Tomatekh! Sorry if you've answered this elsewhere, but is there a way to add some names to this mod? I found a couple of text files in the relevant folder but I'm not sure which, if any, will affect my game (and I'm not asking you to add them to the mod itself because they're largely either fictional or very obscure - it's just for my own entertainment really)
Aghoric Visions 22 MAY 2016 a las 6:27 
@anvil2011: Actually the Aryan Myth cult was a creation of Himmler. They appropriated concepts from other religions and more or less believed "IF I THINK IT LOOKS COOL, THEN ARYANS MADE IT. FOR REELS YO."
anvil2011 2 NOV 2015 a las 21:09 
Does it have Hitler for the Arian religion?
Tainted 24 JUL 2015 a las 23:51 
Where can I see the full list of names for prophets?
Tadpoleon 7 JUN 2015 a las 17:48 
Please tell me it has Joseph Smith.
Meishashier 23 MAR 2015 a las 23:25 
Great!
Meishashier 12 MAR 2015 a las 23:43 
When can I get the Chinese version? ;-)
Brigantia 16 FEB 2015 a las 14:54 
Yeah, that was the solution. Workshop has some issues with this game...
Tomatekh  [autor] 15 FEB 2015 a las 7:05 
It's a bug with the Steam Workshop, not the mods. Usually, un-subscribing and re-subscribing to the mod within the mods menu in-game will trigger it to correctly download. Otherwise you can try the direct download link at the bottom of the description and manually install it.
Brigantia 13 FEB 2015 a las 16:49 
All of the historical religions mods disappeared after updating. Deleted from the MODS folder entirely. Only have this issue with Civ5.
Tomatekh  [autor] 29 DIC 2014 a las 14:35 
Everyone, I've decided to bundle this mod within my Historical Religions Complete (BNW & GK) mod (v.10+). So if you have use the Complete mod and upgraded, you no longer have to activate the mod (and, in fact, boths mods will block each other to prevent a conflict).
Swedra 11 NOV 2014 a las 10:52 
@devlinbutler: Which is kinda sad actually.
Meishashier 1 AGO 2014 a las 20:39 
I like your this very much. May I help you translate it into Chinese? My friends who can't read English are interested it. I have translated Civ5 MOD before. http://steamproxy.com/sharedfiles/filedetails/?id=223084663
FoodStamp 19 JUL 2014 a las 0:42 
do to*
FoodStamp 19 JUL 2014 a las 0:41 
i think it was not a part of the original game to to the people who would not buy the game because it gos agianst there religion
FortuneHost 18 JUL 2014 a las 12:10 
This will be cool! Can't wait to try it out!
jccohen 23 JUN 2014 a las 7:45 
Very first mod I ever downloaded. Excellent mod.
CherokeeStarfish 11 MAY 2014 a las 23:00 
Thanks, this was something I complained about! <3
Dan Dapper Raptor 28 ABR 2014 a las 14:26 
Every other great unit got custom names. I don't know why this wasn't just part of the original game. I prefer to think of this mod as a patch more than an add-on. Thank you!
Lord_Weasel 7 ABR 2014 a las 15:18 
List out da names plz
Rob 24 MAR 2014 a las 20:41 
This is awesome! :Gems:
docdocdoc01 2 MAR 2014 a las 12:56 
Thank you.
Tomatekh  [autor] 2 MAR 2014 a las 12:53 
@docdocdoc01

Its not a bug, per se, and in fact would happen with Great Engineers, Scientists, etc. if the game let you capture them. It's essentially just how the game handles captured units; it doesn't give you the same unit back so much as the previous unit is destroyed and a new one is made at the same location.

Short Answer: It's how the game itself is programmed and there's nothing that can be done about it.
docdocdoc01 2 MAR 2014 a las 12:46 
*?
docdocdoc01 2 MAR 2014 a las 12:46 
My prophet was captured and when I recaptuerd it, it had a different name. Is this a bug or did I just not ready the name the first time.
Air OK 22 FEB 2014 a las 18:22 
Please tell me C.S. Lewis is in this.
Kareem Abdul Jafar 10 FEB 2014 a las 15:42 
Mac download option?
Narcolepta 12 OCT 2013 a las 17:24 
i can't wait to use this and use Muhhamed to found catholisism or Moses to found Buddihism LOL
Tomatekh  [autor] 7 OCT 2013 a las 21:35 
Small update fixing a minor bug. Should be compatible with all saves.
Luna <3 27 SEP 2013 a las 15:24 
Oh, finally! Thank you so much for this!
rockBustaz 27 SEP 2013 a las 14:39 
I've always wanted Great Prophets to have names, just like any other great person, thanks.
Tomatekh  [autor] 10 SEP 2013 a las 17:21 
The update was primarily to ensure compatability with my other mods. I also added about 5 names (they'll be at the bottom of the xml file).
CleverAdvisor 8 SEP 2013 a las 12:19 
any update notes?
Tomatekh  [autor] 31 JUL 2013 a las 9:04 
You can open xml files with notepad (or probably any text editing program).
Lord_Daemonar 30 JUL 2013 a las 8:16 
I want to see your whole list but I don't know how to open your file. What program did you use to make it? How do I edit it?
Randy Savage 26 JUL 2013 a las 14:28 
YES! you first suggestion worked, thank you so much.
Tomatekh  [autor] 26 JUL 2013 a las 13:23 
All versions of the mod should "work" with all saves (GK or BNW) regardless of which version you saved it with, as it really only edits text files and doesn't change any game mechanics. At most you might notice a prophet have the name TXT_KEY_WHATEVER if you're using a new version with a save made with an older version, but it won't affect gameplay in any way. Otherwise, as long as the older version has a different v. number theres no real need to delete it. Some people have reported problems with certain mods if you have multiple versions in the mods folder, so I said delete as a precaution. You could always also just move the old version to a different folder temporarily and just switch it back in later.
Randy Savage 26 JUL 2013 a las 13:08 
Thanks for the fast reply, is there a way to not delete it? or are the g&k version and the G&K + BNW different mods? I need the g&k version for another of my games, i screwed up and used it while i didn't realize the new version had disapeared,
Tomatekh  [autor] 26 JUL 2013 a las 12:55 
It's just steam workshop being crappy and bugging out. You can try unsubscribing before you start the game, then re-subscribing, in-game, from the modsmenu, waiting a minute or so for it to click.

If that doesn't work you can download and install the mod manually:

http://forums.civfanatics.com/downloads.php?do=file&id=19920

Place that file in the mods folder (documents/my games/civ 5/mods); delete any previous verison of the mod that might be in that folder before you do so.
Randy Savage 26 JUL 2013 a las 12:51 
This is not apearing in my civ v mods thing. Whats gone wrong? This happened to me before g&k came out. I can't play my game until this is fixed, plz help.:d2lonedruid:
Scroop Dogg 20 JUL 2013 a las 14:47 
Ah, thank man. Thought it was just me for a second, but if it's the workshop then I'm less worried
Tomatekh  [autor] 20 JUL 2013 a las 14:46 
It's just steam workshop being crappy as usual. I would go into the mods folder (documents/my games/civ 5/mods) delete the mod and then download it manually off:

http://forums.civfanatics.com/downloads.php?do=file&id=19920

just place the file downloaded from there in the same mods folder.
Scroop Dogg 20 JUL 2013 a las 14:34 
Tried updating this mod, now I can't access mod workshop in game. Also, refuses to download

Any ideas on how to solve/ what happened?
Fierysaint 18 JUL 2013 a las 5:49 
Yes GodofMayhem if anyone makes a mod it will suddenly have 7 pages of comments. This alone tells me that God AND Satan is real. Duality duality!