Cities: Skylines

Cities: Skylines

Roman Bridge, Lugo
44 comentarios
Neal_911 9 DIC 2023 a las 10:02 a. m. 
Please change mod dependancy to Prop Control
Snacko 16 NOV 2021 a las 9:13 a. m. 
How does this work? When I place it, or use PLT it just snaps below the water, or into the ground.
UnicornPoacher 15 SEP 2019 a las 7:24 a. m. 
Can a ferry fit under it?
Armesto  [autor] 17 OCT 2017 a las 11:16 a. m. 
@Lennep Thanks. And yes, without Prop Snapping you only will have one underground bridge. Prop Snapping allows this to work properly. That's why it's a dependency!
Lennep 17 OCT 2017 a las 8:56 a. m. 
p.s is prop snapping an absolute requirement to place these?
Lennep 17 OCT 2017 a las 8:55 a. m. 
These look great, so much better than the in-game bridge options which are all modern and mostly ugly. thanks for the hard work, I know how much effort goes into making these models
Mik_Kael 28 SEP 2017 a las 10:22 a. m. 
very good design !
harmoesh 14 AGO 2017 a las 2:16 p. m. 
Thank you armesto! I make great use of your assets. I m in the middle (maybe more beginning?) of building a mediterranean/ italian town/city.
Armesto  [autor] 28 JUL 2017 a las 8:25 a. m. 
@JULIANOS
No other way to make them right now.
Custom height and all the variations you want.
One of my most used assets ever.
Workshop currently full of bad assets, nobody subscribe and that's it.
But you have to comment you don't like one instead of making something productive.
If someone wants to place a bridge still being not easy, they will.
If you don't want to place it, don't place it.
It's you telling me to not publish this vs. thousands of players enjoying it and placing it everywhere.

So, ¯\_(ツ)_/¯
JULIANOS 27 JUL 2017 a las 6:45 p. m. 
Only creating models is not really how a bridge should work. If placing a bridge is not as easy as in the game ... you should not publish it. Placing single parts, evelevate them to make them hopefully fit - that is aweful.
Armesto  [autor] 17 ABR 2017 a las 4:56 a. m. 
@Sakujo I'm currently updating more models, I have a few LODs made, but I want to finish them all before making any changes. Expect them soom, and thanks for you patience :)
Sakujo 17 ABR 2017 a las 4:13 a. m. 
Sorry about "Just a dude" some people ruin it for the rest of us. :steamsad:

Armesto, how is the LOD going, do you have a preview for us? :happymeat:
Muspell 15 MAR 2017 a las 11:45 a. m. 
how long will it take another year?
Armesto  [autor] 9 DIC 2016 a las 5:53 p. m. 
@cburris Thanks! I try to do my best. I know LOD is very important (specially in this model). Stay tuned to updates, this sill get a LOD!
cburris 9 DIC 2016 a las 3:46 p. m. 
Oh yea, no problem :) I'm still going to use it "as is" since I haven't found anything else like it. I'm making a riverwalk like in San Antonio, Texas, and it looks really nice. Would be super awesome to get a good LOD with it! Keep up the good work!
Armesto  [autor] 9 DIC 2016 a las 3:43 p. m. 
@cburris Nope, default LOD. I'm having some trouble with it, I know is awful, give me some time to do a proper one, please :)
cburris 9 DIC 2016 a las 3:24 p. m. 
Question about the LOD, is it a custom LOD? because in my game the entire underside of the bridges disappears.
MasterPainBP 4 DIC 2016 a las 10:25 a. m. 
awesome! Can you make another one? *.*
MrMiyagi 1 DIC 2016 a las 1:40 p. m. 
This works beautifully!
Dswp_CZE 6 NOV 2016 a las 3:52 p. m. 
It kinda looks like Charles bridge from Prague..nice work! :)
core79 5 NOV 2016 a las 6:50 a. m. 
Very nice idea! Looks great
Armesto  [autor] 4 NOV 2016 a las 6:20 p. m. 
@Cholizgz Sube capturas!
Cholizgz 4 NOV 2016 a las 5:14 p. m. 
Hombre si te consuela hoy he hecho un castro celta con tus assets ;)
Armesto  [autor] 4 NOV 2016 a las 12:26 p. m. 
@Cholizgz Ya eres el segundo que me dice que sustituye al de su ciudad :D
Cholizgz 4 NOV 2016 a las 11:51 a. m. 
Lo puedo usar como sustituto del Puente de PIedra de Zaragoza jajajaja
Armesto  [autor] 4 NOV 2016 a las 9:03 a. m. 
@darthroe Monte Belo theme

@Hrynor Graciñas! Por ahora, sigo terminando la Catedral de Lugo, aunque suelo reutilizar viejos modelos para C:S. Puedes qué tengo hecho (y por lo tanto, tiene más posibilidades de acabar en Workshop aquí [3dwarehouse.sketchup.com]

@albertoconcheiro Yes, you must use all four. Ou os usas ou non vai, pra entendermos XD

@Slye_Fox This kind of bridge is too small. In the future, you can expect different ones with a similar style. But not this one, sorry.
Slye_Fox 4 NOV 2016 a las 7:59 a. m. 
@Armesto
Will you be making wider versions to use with the larger roads?
Slye_Fox 4 NOV 2016 a las 7:56 a. m. 
@albertoconcheiro
All 4 are needed.
albertogalicia 4 NOV 2016 a las 5:13 a. m. 
"must" or "should"? Which are the really mandatory mods to place the bridge? Would it work only with More Beautification Mod?
Hrynor 4 NOV 2016 a las 4:35 a. m. 
Tus modelos son siempre impresionantes!! Qué será lo próximo? El águila de Santo Domingo? la Fuente de Rosalía? En cualquier caso estaré atento. Gracias por tus aportes!!
Londsw 4 NOV 2016 a las 1:21 a. m. 
Awesome =)
Juche Catgirl 3 NOV 2016 a las 8:02 p. m. 
Too cool! I've just started working with custom bridges over the last few days. This will be a great fit for the golf course I'm planning :-D
darthroe 3 NOV 2016 a las 7:53 p. m. 
Looks great. Also just wondering, what theme are you using to get the water that blue?
Armesto  [autor] 3 NOV 2016 a las 4:26 p. m. 
@SamsamTS Well, thanks to that interaction, It was possible to upload this, after months hibernating as a project :P
SamsamTS 3 NOV 2016 a las 4:25 p. m. 
@Armesto It's a positive interaction between the 2 mods. It wasn't even intended I don't think. It just happened.
Armesto  [autor] 3 NOV 2016 a las 4:21 p. m. 
@SamsamTS Oh, I think that was Move It! things. I better include in description. Thanks!
SamsamTS 3 NOV 2016 a las 4:19 p. m. 
Wait those are props? I guess Prop Snapping is also required then because Move It! can't change the elevation of props without it.

It looks fantastic by the way.
Lost Gecko 3 NOV 2016 a las 3:50 p. m. 
It looks fantastic! I guess as they are props they disappear on a distance, I was planning on subscribing to adaptative prop visibility so that's not an issue :)
Markhoz 3 NOV 2016 a las 3:33 p. m. 
@Armesto Que sexa a ponte xD A do Milenio e moito chollo de Deus, penso :S E a Ponte Nova tamén debe de ser complicada :/
Armesto  [autor] 3 NOV 2016 a las 3:09 p. m. 
@marcosobes Agora que xa sei facer pontes, supoño que caerá a do tren, que xa leva feita dende hai un tempo. Logo a romana, claro, coa do Milenio non teño moitas ganas de meterme... Pero a ver que apetece antes, o voso concello ou a ponte :)
Markhoz 3 NOV 2016 a las 2:54 p. m. 
Non o podo crer! Encántame! Estará a caer algunha das pontes de Ourense? Tes case unha dúcia para elexir :steamhappy:
SamsamTS 3 NOV 2016 a las 2:21 p. m. 
@MrMiyagi Move It! author here, what's the issue?
Armesto  [autor] 3 NOV 2016 a las 1:52 p. m. 
@MrMiyagi It works fine for me. I don't know another alternative to Move It... If you place it, you will see bridge is almost totally underground, so it's required rising it. It's underground because is the only way it can merge with terrain in the border, or be half buried, or what anybody wants to do with the placement...
MrMiyagi 3 NOV 2016 a las 1:45 p. m. 
I have a question: I loved using Move It but I ran into problems when they updated it.... I'm not sure what it conflicts with but anyway, is it absolutely required to place these?