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Cheers love this mod.
item.description() = item.description()+root.itemTags(itemName)
Thanks for this mod btw, I use it constantly when doing builds <3
Use our names in these comments with the timestamp as an example comparison.
For now, new items (like Novakid themed furniture) do not have tags in description.
Could you please post when you upload the Pixel Goods add-on? Thanks for making this mod!
Besides that, the popular race mods have custom race furniture that could use labeling also...
Frackin universe (has tags including i believe new ones)
Castlevania (if it actually has tags)
Pixel goods store (definately has tags)
@HappyHead If you give me the name(s) of mod(s) you would like, I can make "addon" packs to post on the ♥♥♥♥♥♥♥♥ forum (Link in description)
Because of this, I essentially "outsourced" the code that makes a new description and used the patch files to make it displayable by the game's engine.
And yes, the way I created everything was with a C++ script that reads in the file, pulls out the description and colony tags, parses it all together, and then feeds back the "updated" description into a template patch file.