Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción






http://steamproxy.com/sharedfiles/filedetails/?id=869980960
Okay, so that means melee raiders will be still be able to reach colonists like normal, but at least they're not gonna get mowed down instantly by missiles and grenades on account of the embrasures. I'm fine with that.
The colonist was given heavy armor and the best weapon, he was set to fight against a large raid. When they attacked, the gunners didn't bother trying to shoot back and instead followed the melee enemies towards the door to break it down.
Are we missing something?
In the long-term, these don't seem OP. After I slaughtered a few villager raids (clubs, bows, etc.) Cassandra stopped sending those. She started preferring to infest me bugs, or raid me with pirates or mechanoids. She sent Orion Corp. with a tank before I had built turrets or mortars (I'm heavily research locked, playing tribal). We died. :P
I did notice however, that raiders more often than not shoot through embrasures or try to path through the doors. But Melee raiders just seem to mill around like idiots or to draw fire.
Ok so it looks like I have to detour bestattacktarget method to make this work, thisll make this mod about 50 times the size but hey it has to work, right? so yeah leave it with me I have a solution.