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The collection used this priority system:
1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.
Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.
Thanks for your hard work!
It turns out that the cards are snapping to the magnetic snap points for the dice that are in between the cutouts. The only way I could fix it was to either delete the snap points, or add ones of my own in the middle of the cutouts. Or turn off snapping for the cards I guess...
Is there a way to slide cards under existing ones on the farm though? Tabletopia has a special function for that built in, but since TTS is a truer physics simulator, you're basically playing with one-arm, which is a huge hassle. If only you could program the cards to levitate a little so you could right click drop them down and drag under.
Any idea why?
I noticed an error in the rules reference sheet. "Transport Phase" should be "Transportation Phase" and (more importantly) both descriptions need revising.
Awesome game! Hit me up anyone looking to run a game :)
i want to try solitaire on this game :D