Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta






Or /load (I think) if that works for you.
Also, thanks for the kind words! :D You have no idea how few maps there are on the workshop that actually work with this :P
1. It doesn't seem here (or in nightmare) that you're using nav-lockers on the doors, which is a must have for the zombies to path-find properly.
2. Zombies will often get stuck (from jumping) in door frames, most noteably near spawn, You'll want to make the nav areas there as no-jump zones.
Keep up the good work, I hope the feedback helps.