Cities: Skylines

Cities: Skylines

Extended Building Information
55 則留言
Keallu 2018 年 11 月 4 日 上午 8:11 
Take a look at this new mod with similar functionality:

Show It!
MrPanda72 2017 年 6 月 8 日 上午 1:15 
Looks like I do need the orignal mod... because it complained
MrPanda72 2017 年 6 月 8 日 上午 1:05 
Is the original mod required? I might have to find out after starting and answer my own question.
billw 2017 年 5 月 19 日 下午 6:02 
I made a fix for this which works for me. No more crash at startup, service's show text correctly (at least the ones I tested). http://steamproxy.com/sharedfiles/filedetails/?id=928988785
patrioticparadox 2017 年 5 月 19 日 上午 7:46 
The Pyrobear 2017 年 5 月 19 日 上午 2:59 
I'm afraid but seems like Hedgehog lost interest to C:S.
Wilder 2017 年 5 月 19 日 上午 12:58 
will this get updated? please
MarkJohnson 2017 年 5 月 18 日 下午 12:58 
I forgot, the error message I get for 1.7 is, "object reference not set to an instant of an object"
MarkJohnson 2017 年 5 月 18 日 下午 12:38 
It error with the new DLC, but it seems to still work somewhat.

Will there be a fix coming soon?
Exiv 2017 年 5 月 18 日 上午 8:24 
dont works for me with dlc
Barckot 2017 年 5 月 15 日 下午 1:01 
Does not work for me :(
i do not get additional inforamtions or anything it just looks like before
NLX78 2017 年 5 月 9 日 下午 12:27 
@lextacy Not, it's useful for knowing what the building lack in service.
Lextacy 2017 年 4 月 21 日 上午 12:32 
Garbage. Extended information would be stats like visitor counts, education requirements ect. This has neither and names buildings in such a way that does not make sense.
Kermit (GER) 2017 年 1 月 30 日 上午 5:43 
yes of course - its new.. i am too
Gerishnakov 2017 年 1 月 26 日 上午 1:42 
I'm still getting the overlap issue with this mod.
AmiPolizeiFunk 2017 年 1 月 24 日 上午 6:21 
It would be nice if this displayed the name of the model (similar to how it is displayed in RICO or the Theme editor). Then when you're learning the asset collection, you could click on a building to see which model it is.
Jaws 2016 年 12 月 25 日 上午 2:59 
Works fine with CS 1.6
Skullzcrusherz 2016 年 12 月 6 日 下午 4:23 
I'm not sure if this works with ND
Probe1 2016 年 11 月 24 日 上午 7:46 
Works for me. It's unfortunate that some people are having difficulties (maybe they didn't uninstall the old mod). But for me it does what it says. Thanks Hedgehog.
吹风机送头怪 2016 年 9 月 21 日 上午 2:20 
may be you can upload the code to github and I will clone the code and translate by myself
吹风机送头怪 2016 年 9 月 21 日 上午 1:32 
Can you add Chinese for this mod? I can supply Chinese text .
My Tag Gone 2016 年 9 月 14 日 上午 2:29 
Works great, unsub orig, sub this, restart game from desktop. :)
UguuDoki 2016 年 9 月 7 日 下午 5:48 
Unsubscribe the original
Are S. 2016 年 9 月 6 日 上午 3:10 
I have text overlapping even with this mod; two lines of "radius" data on each built building makes text overlap.
CastaRune 2016 年 8 月 19 日 下午 1:20 
@pixelplayer
this mod over takes other mod.. people don't know you have to unsub to other one and only have to on... having both mods on makes the errors :rfacepalm: someone forgot to add that info in the description.
PixelPlayer 2016 年 7 月 23 日 下午 12:50 
Seems the user is not addressing the issues people are highlighting thats a shame.
Maxson 2016 年 7 月 7 日 上午 9:53 
I get an error when using this mod and it does not fix the overlapping text problem for me. And I get a similar error to others. Hope it gets fixed.
ink 2016 年 6 月 24 日 下午 12:57 
I have this error
The Mod D:\Steam\steamapps\workshop\content\255710\670422128 [ExtendedBuildings.dll] has caused an error [ModException]

Details:
System.NullReferenceException: Object reference not set to an instance of an object
at ExtendedBuildings.ExtendedLoading.OnLevelLoaded (LoadMode mode) [0x00000] in <filename unknown>:0
at LoadingWrapper.OnLevelLoaded (UpdateMode mode) [0x00000] in <filename unknown>:0
docta / ドクター 2016 年 6 月 18 日 下午 6:35 
It's currently not working for me. Version 1.5.0-f4.
Mastrshok 2016 年 6 月 16 日 上午 10:30 
Thanks for the overlapping fix. It was getting annoying.
longbaugh01 2016 年 6 月 14 日 下午 2:36 
And yeah, while this is highly appreciated if it works, you really should describe what exacly this is better, because I was about to just dl it thinking it was a fix and not bothering to unsubscribe from the original.
longbaugh01 2016 年 6 月 14 日 下午 2:35 
@Termite In the original mod "N" supposedly toggles names/descriptions on/off.
Scarsick 2016 年 6 月 6 日 上午 9:18 
I appreciate this, but you should really add a better description. Some people may think this is just a fix that needs to be installed along with the original mod, not an updated version.
Sir 5w30 2016 年 5 月 8 日 上午 8:33 
Thanks for fixing this pal. Updated my mod collection according to this. :steamhappy:

http://steamproxy.com/sharedfiles/filedetails/?id=680872121
Termite 2016 年 5 月 4 日 上午 2:50 
Does anyone know where the random text is? Most of it does not make any sense so it would be good to be able to edit it or to be able to delete it.
Finwickle 2016 年 5 月 2 日 下午 1:11 
@Hedgehog: could you maybe put a warning in your mod description, preferably in caps, to unsubscribe from the old mod? I would help against the confusion if this mod is working or not. :-)
CastaRune 2016 年 5 月 2 日 上午 11:45 
unsubscribe from the old mod. :rfacepalm:
Exudiz 2016 年 4 月 29 日 上午 3:43 
This fix dose not work!
co-wie 2016 年 4 月 27 日 下午 7:41 
@mackay_tt: unsubscribe from the old mod.
mackay_tt 2016 年 4 月 27 日 下午 7:19 
@Hedgehog Thanks for the fix. When I subscribed to this mod, however, the Policies window would no longer open.
RaggaR8 2016 年 4 月 27 日 上午 11:59 
Do we need both? As in, is this just the fix or a mod of its own?
RexDCBelen 2016 年 4 月 25 日 下午 9:28 
yey... thanks for the fix :)
CastaRune 2016 年 4 月 25 日 下午 2:09 
OMG thank you
AdvancedFollower 2016 年 4 月 25 日 下午 12:28 
Agree with @Quboid. Those weird "flavor texts" really don't work...
Mavors 2016 年 4 月 25 日 上午 6:42 
Nice job Hedgeho!!:steamhappy: TY
chaosmercenary 2016 年 4 月 25 日 上午 6:04 
whoohoo!
[SSU]yenyang 2016 年 4 月 24 日 下午 12:23 
@Hedgehog Nevermind, I figured it out.
[SSU]yenyang 2016 年 4 月 24 日 上午 11:38 
@Hedgehog How did you prevent this error from occuring "MissingMethodException: Method not found: 'System.Reflection.FieldInfo.op_Equality'."
Quboid 2016 年 4 月 24 日 上午 7:30 
Very handy, thanks for the update. Any chance you could remove those weird text blurbs too?
hara.gobi 2016 年 4 月 23 日 下午 5:13 
Working fine, thanks for fixing this :)