Portal 2

Portal 2

Salvation - Part 5
56 kommentarer
Rooke 11. juli 2023 kl. 9:45 
Excellent destructed/overgrown map work and puzzle! That was very enjoyable and a new fave!
:steamthumbsup:
Challah_Money 5. mar. 2021 kl. 23:21 
perhaps there is a bit too much crap lying around as set deco?
Fox  [ophavsmand] 19. dec. 2019 kl. 14:09 
@hsuzumiya6
This one is my favourite tho:
https://steamproxy.com/sharedfiles/filedetails/?id=718325962
hsuzumiya6 19. dec. 2019 kl. 3:06 
A great premise, would do well as a portfolio example.
Winnie Wheatley 26. sep. 2019 kl. 16:40 
:theta:ne more great and short test! Enjoyed. Thumbs up! :steamhappy:
zeo1337 15. sep. 2018 kl. 13:26 
Wonderful details. This puzzle is only a challenge because 3 of the vital parts to the test are almost completely blocked from veiw by plants, and instead the eyes are drawn to all of the detailed elements outside of the chamber.

"there are too much foliage to see that the reflector cube point in the same direction after spawn"

But I think that's okay.
carter 4. sep. 2018 kl. 3:35 
The visuals are wonderful but infuriating. Please do not cover up vital testing elements such as the laser catcher, and the panel that holds up the cube should be clearly visible from the ledge with the pedestal buttons. Other than that, the test was good.
Fox  [ophavsmand] 30. aug. 2018 kl. 3:40 
stara mapa xd
dpy 30. aug. 2018 kl. 1:21 
redskittlefoxy troche za ciemno nie moglem znalesc miejsca na portal pod koniec :/
bgordon 25. juni 2018 kl. 20:32 
Simple but enjoyable.
Avatar 1. feb. 2018 kl. 19:39 
Difficulty is easy as I saw no other way to solve it than let the cube drop and align itself to the receptor enjoyed it :steamhappy:
mbrown259 31. dec. 2016 kl. 6:15 
You're working me too hard. My brain hurts now! Another nice map but maybe let us have a little fun and get behind the wall here and there. Thanks!
Substryder 9. dec. 2016 kl. 14:28 
lovely
Andi 2. aug. 2016 kl. 22:37 
One of your very best. Loved it from start to finish. Excellent job.
tu7650x 23. juli 2016 kl. 22:07 
Excellent map. Nice detail on the partly uncovered sub-rooms, it adds a lot of depth and emphasizes the sense that some kind of explosion caused a big mess. Decrepit style maps are so much more work than clean ones, they also convey more drama. The puzzle was fun too, the concept is simple but the elements are well concealed. It took me a while to put everything together. Thanks for making the Salvation series. Great work!
Fox  [ophavsmand] 8. juni 2016 kl. 11:06 
thanx for commenting
lfairban 10. maj 2016 kl. 11:51 
Not bad. The hardest part was finding the last portal surface.
Fox  [ophavsmand] 21. apr. 2016 kl. 7:41 
It's hammer map
evil doctor infection 21. apr. 2016 kl. 5:20 
How do I get an overgrown theme?
DadeMil 20. apr. 2016 kl. 9:07 
OwO amazing, hard and simple xD good work.
Fox  [ophavsmand] 15. apr. 2016 kl. 0:42 
Thx
Coding 14. apr. 2016 kl. 19:18 
and i love it
Coding 14. apr. 2016 kl. 19:15 
so make it coop
Coding 14. apr. 2016 kl. 19:14 
i would like it if it was coop
Fox  [ophavsmand] 9. apr. 2016 kl. 11:22 
thx
bonkrood 9. apr. 2016 kl. 9:23 
Fun map, I liked it. :-)
The Sojourner 7. apr. 2016 kl. 20:50 
Once again, nice puzzle and everything. See my comment on Part 4 for minor issues. This map could use a little less detail and foliage if anything but otherwise isn't too bad.
Fox  [ophavsmand] 3. apr. 2016 kl. 10:07 
@DeathWish808
Thx
DeathWish808 3. apr. 2016 kl. 10:06 
I like overgrown, but I feel like this was a bit too much. That's just a personal preference though. Still cool atmosphere and puzzle.

https://youtu.be/E_1R-2Sw3s4 (2nd of 5 played)
evil doctor infection 2. apr. 2016 kl. 18:52 
Just made a demo for an upcoming DLC for portal :) If the DLC is published, I will try to make the DLC int oa game that's not portal :)
Murphy 1. apr. 2016 kl. 4:34 
good job ! :p2aperture:
BlumCoLe' 1. apr. 2016 kl. 2:44 
Hey there,

I promised to make a comment for each map ...so here it is.

It's not my intention to vote down or up only, it's more important to increase your understanding to make a better map.
I want to give you feedback to your map. What is good and was not?
Maybe a way to make it better, if I have an idea. :)

Just for the sake of completeness, the gameplay again: https://www.youtube.com/watch?v=xpmFDVp3EOg

The facts:
*don't know how to say it in the right way, so that you would not misunderstand, but the map are sooo messy :/ ...in short: too much of anythink
*you like the style, that's clear, but it's very hard to oversee the important parts and elements, when cubes and droppers are hidden by bushes, leaves or what else.

Sorry! Surely, it was massive work for you ...but in my opinion, the result isn't perfect. It's adding by subtracting.

I hope you accept my critique and ...maybe your map will get an update or you adapt what you have learned to your next map?! ;)

Keep it up!
Mr Fraggle (UK) 30. mar. 2016 kl. 11:06 
Once I had spotted the overgrown panel this was a doddle. Nice.
dven1 28. mar. 2016 kl. 19:13 
Nice map, well made even if it's a little over-destroyed. Almost missed some of the portalable panels. Thanks for your work.
Fox  [ophavsmand] 26. mar. 2016 kl. 1:19 
@Gimzie no it wasn't
TG 26. mar. 2016 kl. 0:56 
@Gimzie
Apparently antlines were deleted magically and they weren't brought back.
Gimzie 25. mar. 2016 kl. 16:41 
Just curious, was this exported from PTI?
Gimzie 25. mar. 2016 kl. 16:41 
The puzzle was okay, but the indicator lines are a mess. If the map had a bit more light, it would be easier to see and solve.
Tuleby 25. mar. 2016 kl. 9:58 
Nice map, a good mess. Tips for update: under the stairs flashes tile texture, fern over button are not pretty, one fern there quite levitates. Completely clean progressboard - a miracle in this ruined environment. Thanks for creating. Thumb up :p2chell::thumbs:
Balders0691 25. mar. 2016 kl. 4:11 
Noce quick level, but like as others have said way too much clutter making it look very untidy.
Malfaction 24. mar. 2016 kl. 14:50 
Was a bit overgrown but was enjoyable to solve. Thumbs up!
azertyuiop 24. mar. 2016 kl. 7:28 
Beautiful map (yep a bit too much) but poor puzzle ... All this work for that ?!
It took me 15min to see the laser catcher -lol- then 30sc to finish the map.
Thumbs up (small :p)
:poultry:
Fox  [ophavsmand] 24. mar. 2016 kl. 0:59 
@wildgoosespeeder
I know. But it is visible. There is problem to see cube on panel.
wildgoosespeeder 23. mar. 2016 kl. 23:37 
The puzzle idea was OK but the Hammer work to allow for the destroyed look is a bit too much. Too much clutter makes it hard to see portal surfaces.
Turrets Turret  [ophavsmand] 23. mar. 2016 kl. 12:38 
@Free Beer there will be a longer puzzle like this next time
Free Beer 23. mar. 2016 kl. 11:52 
Very nice map! Your attention to detail is really good.. almost to the point of distraction :)
Fun puzzle too. Just wish it had been longer. Great job.
Negev 23. mar. 2016 kl. 11:09 
This is great!
Fox  [ophavsmand] 23. mar. 2016 kl. 10:10 
@quatrus
Thx for commentin ;D
quatrus 23. mar. 2016 kl. 10:09 
Nice map and decent puzzle not too hard...any difficulty was due to the excessive foliage and dirty portal surfaces - hard to see...thanks for creating again....enjoyed.
ZAEROS 23. mar. 2016 kl. 7:45 
Very nice map enjoyed, A little too overgrown??