ARK: Survival Evolved

ARK: Survival Evolved

Large Crafters AB
17 Komentar
YOUR NOT THE PIZZA GUY 1 Apr 2016 @ 12:47am 
i got another idea could u make bats swarms at night along with adding zomdodo and dodorex as natural animals on ark ?
YMD  [pembuat] 27 Mar 2016 @ 3:51pm 
YOUR NOT THE PIZZA GUY 27 Mar 2016 @ 3:47pm 
ok one more thing can u post a link for there email
YMD  [pembuat] 27 Mar 2016 @ 3:46pm 
@farcry34sullivan New creatures like those are very hard for amateurs like us, what i take 3 months to do, ark team would take 3 weeks. And i'm working on other things atm.
You can email ark support to make your suggestions to them directly.
YOUR NOT THE PIZZA GUY 27 Mar 2016 @ 3:46pm 
or maby a replacement for the moon like saturn ?
YOUR NOT THE PIZZA GUY 27 Mar 2016 @ 3:41pm 
ok thanks
i just had another idea what about a mythical animals mod like the jackolope or chupracabra mothman ?
YMD  [pembuat] 27 Mar 2016 @ 3:24pm 
@farcry34sullivan Hmm i think that kind of level requires complex toggling of the game collision system dynamically for this dino actor, but from my experience it's not possible from modding. Don't get me wrong it's a great idea, but it's just not doable by mods, might need the full ark system so it's worth a shot recommending it to the devs.
YOUR NOT THE PIZZA GUY 27 Mar 2016 @ 3:08pm 
i have a idea for a mod but i ant no modder and someone pointed me to joan i was wondering if u could creat a xenomorph animal added to ark one preforably for both above and below ground ?
Malaking 19 Mar 2016 @ 8:35am 
We love Joans Mods !

Just opened, pop over take a look, loads of room still :)

http://steamproxy.com/app/346110/discussions/10/405694115201313454/#p4

The Center Map Best Map Ever !
YMD  [pembuat] 6 Mar 2016 @ 5:46am 
@Drinkbeer 3:16 I don't agree. That kind of mod causes severe balancing issues. Organic polymer ought to spoil at some point.
Drinkbeer 6 Mar 2016 @ 5:35am 
Yesterday i could not see the electrical folder inside larger smithy and even i could not see large fab inside crafting folder. Today i deleted the mod from server and reupload after your last patch.
The important thing is that now everything is working correctly.
btw can i ask you one thing? could you make a mod that converts organic polymers to normal polymers? http://steamproxy.com/sharedfiles/filedetails/?id=606474273
This mod need to recraft fab every time you log in and it's realy frustrating
YMD  [pembuat] 6 Mar 2016 @ 5:26am 
@Drinkbeer 3:16 I did change a few options, but its always worked for me and this server. Anyway im glad it fixed it for you.
Drinkbeer 6 Mar 2016 @ 5:24am 
Ok, seems with last update now all works perfectly! Nice job mate :)
YMD  [pembuat] 5 Mar 2016 @ 9:16pm 
load order doesnt matter for this. learn the large fab and outlet engram first then check the large smithy.
Drinkbeer 5 Mar 2016 @ 8:42pm 
Sorry man but i cannot see any blueprint of large fab or large power outlet inside your smithy, i see only normal fab inside crafting folder.
I can craft large smithy and large preserving bin without any issues. Maybe because mod isn't running on top?
YMD  [pembuat] 5 Mar 2016 @ 7:35pm 
@Drinkbeer 3:16 Must crafted inside Large Smithy.
Drinkbeer 5 Mar 2016 @ 7:26pm 
i cannot craft super fabricator and large outlet