Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I guess just to further proof.
But, The weapon it self is not bad at all, It actaully has some nice looking shaders(Could use some tweaking but atleast it isnt OVERly GLOSSY!) and it seems the code is pretty solid, Im not really good with coding, I mainly deal with Animating and Modeling so. Thats my only Pros and cons on this. Good job.
P.S. I am going to reanimate this and add C_Hand(C_Model, Dont know why this doesnt stick for some reason? its either C_Hand or Playermodel hands.) Support for my own amusement, If you'd be interested in it, Add me on steam and we can talk more about it.