Portal 2

Portal 2

EIDOLON : Funk_Detail DEMO
22 kommentarer
k666 29. sep. 2024 kl. 11:07 
обожаю дизайн камер, видно что люди хорошо постарались(я про мод в принципе)
hub 4. juni 2021 kl. 7:43 
:cupup: Cool design!
jp 24. maj 2020 kl. 12:24 
Beautifull :) ... but short, will try the mod.
Well done, thank you!
Dot Operator  [ophavsmand] 14. juni 2016 kl. 19:21 
Thanks for the critique! I think the lighting is a bit easier on the eyes (and hopefully the surroundings are easier to understand) in the mod version of this map. Not sure the error you got had anything to do with the map, unfortunately (the entire map had to be downloaded before you could play it, so it wouldn't be downloading it once you started).
dire.fcs 14. juni 2016 kl. 18:00 
About the map itself, i really enjoy the geometry and theme, but the surroundings are a bit too 'lighted', the walls/ceiling limiting the room(s) are not very clear ...
dire.fcs 14. juni 2016 kl. 17:57 
What happened was when i was walking in the aerial glassed bridge to enter in that room activated by those lasers, the map stopped, with that common warning error 'Error downloading the map', the map was still in the screen (I was able to see that room with some sort of button in the floor), and the vote windows popped up.
Dot Operator  [ophavsmand] 14. juni 2016 kl. 17:48 
@dire.fcs Do you know what the error was or have a screenshot of it? This is my first time hearing about this, so it's difficult for me to figure out what's causing it.
dire.fcs 14. juni 2016 kl. 17:12 
The map breaked with an error when passing the first two laser puzzles (after passing the aerial glassed bridge and entering in the next room activated by the lasers(.
The Sojourner 8. apr. 2016 kl. 0:02 
Intentionally low-detail?
ViiNTAGE 30. jan. 2016 kl. 10:02 
Hey I did a blind playthrough or your map I hope you enjoy! Feel free to recommend me other maps of yours to play :)

https://www.youtube.com/watch?v=VBGEDmXuKaU
dcook 29. jan. 2016 kl. 23:58 
MORE! :-)
Skyferret 28. jan. 2016 kl. 21:58 
Unique design. And yes, definitely func_detail or else go make a sandwich while it compiles.
jandlml 28. jan. 2016 kl. 19:22 
that was real pretty.
Dot Operator  [ophavsmand] 27. jan. 2016 kl. 19:31 
@walkerknapp3 Not the original solution, no. Very cool exploit. (makes me wonder if that would work for vanilla maps)
water 27. jan. 2016 kl. 13:42 
I think I found an unintended soulution. Hats off to you if this is how you wanted it to be solved.
https://youtu.be/x2-3SA47aRk
dven1 27. jan. 2016 kl. 4:49 
That's some wild visuals! Map is short and sweet but the ambience makes it worth playing. Thanks for your work.
Dot Operator  [ophavsmand] 26. jan. 2016 kl. 22:42 
@phyneas Definitely the vibe I was going for.
phyneas 26. jan. 2016 kl. 22:20 
Nice design, is it Mirror's Edge (Time Trials) inspired?
contact 26. jan. 2016 kl. 9:57 
Thumbs up for unique decor. :-)
Ciirulean 23. jan. 2016 kl. 23:28 
I'm sorry, but this is the farthest thing I've seen from Portal 2.
n/a 23. jan. 2016 kl. 18:42 
Really pretty
SHODAN 23. jan. 2016 kl. 16:29 
The aesthetic used for this map is really unique, I like it.