Left 4 Dead 2

Left 4 Dead 2

Grenade Launcher - KF2 M79 Animations
20 kommentarer
🍂 FALL NEKO 🌰 3 dec, 2020 @ 12:45 
I think reload animation is 1 second faster..
Drag0n 30 jan, 2019 @ 17:04 
I think this is the closest we will ever get to l4d1 ish grenade launcher animations.
★JΛKΣ★ 12 jul, 2018 @ 1:34 
yeah I agree, the reload anim is just too quick. It makes me switch weapon thinking its reloaded, but it aint yet.
Karpiineri 28 apr, 2018 @ 6:41 
ty
¥ Klippy ¥ 22 jul, 2017 @ 12:46 
I would like to find a smoother animation for the GL. By the way, the reload animation eats up the entire screen.
sonicdh1 13 feb, 2017 @ 8:48 
to bad they don't have any different grenade launchers, it is always this same old grenade launcher,
Kory 14 jul, 2016 @ 22:21 
good
Kraft 17 mar, 2016 @ 19:20 
can you do another reload animation? I got the idea from this video https://www.youtube.com/watch?v=b0U2U-CD7MM
Morning 鰻魚精奶奶 15 feb, 2016 @ 21:36 
Do you find the animation is a bit quick, sooner than actual reloading time?
Northern Ghosty 24 nov, 2015 @ 21:05 
This is great. Are you planning on doing any replacements for the M16 with a killing floor 2 gun?
Corvet Eagrdown 24 nov, 2015 @ 14:48 
Spooky how it looks exactly like the kf2 version
press v to hydrate 21 nov, 2015 @ 5:28 
You can blame Gearbox and 2K's selfishness for not releasing the mod tools.
Jacob Ballistics 21 nov, 2015 @ 3:25 
Source files for this can be downloaded, but others still not working. Can you reupload them?
Lt. Rocky  [skapare] 21 nov, 2015 @ 3:21 
Its actually not impossible to port the style of animations DNF did, be it playermodel ones or not. Fallout 3 and presumably 4 do the same thing as DNF and as some people may know I was able to port some of the animations from Fallout 3.

The issue with DNF is just that I cannot import its animations. There were no tools made to import the animation files.
ThunderKiss65 21 nov, 2015 @ 1:32 
@ilovebook95 it replaces the first aid kit
ilovebook95 20 nov, 2015 @ 23:24 
so does this replace the grenade launcher too?
Unc 20 nov, 2015 @ 18:30 
thank you, this is good
press v to hydrate 20 nov, 2015 @ 17:48 
@Szaman
Sadly, animations of it are impossible to port because the animation was actually a playermodel one since in the game, the camera is taped into the player's head and made it invisible.
Banan 20 nov, 2015 @ 16:36 
@Lt.Rocky i see that you started playing with animations, fine with me, love your animations. But is there a chance that you would reanimate your old Duke Nukem Shotgun http://steamproxy.com/sharedfiles/filedetails/?id=215992712 so the player fps hands would hold the grip?
๖ۣۣۜ𝒮𝓂𝒾𝓁𝑒 20 nov, 2015 @ 13:42 
thx