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回報翻譯問題
The game engine seems to make some strange decisions at times. The shortest path is always directly across the road. If, for whatever reason, it can't find any other paths, the that is what it will take.
I'll see what I can do (may require a different path pattern).
I am busy on doing a 4 track train station based on the CR model (extended) but I will get round to it sooner or later :)
For SimFirehouse's (MTSE) tutorial all about manipulating the paths.
Awesome work, I waited for something like this since forever!
Any pedestrian crossing close by will make this (and any pedestrian bridges) useless. The path length is shorter across the road than over (or under) it. Either build away from a junction or remove the crossings.
For this and other reasons it would be great to be able to remove individual cross walks.
You can even daisy chain them together for transport hubs etc. Make sure when you place them that thy run AAA..AB or AB...BBB for as long as you wish (where the normal placement would be AB).