Cities: Skylines

Cities: Skylines

Persistent Resource View
75 kommentarer
Zetnus 14 sep, 2022 @ 17:15 
Honestly, I still like this mod better than the (newer) alternatives.
LemonsterOG 29 okt, 2020 @ 8:21 
:redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare:

:vright: :vright: THIS MOD MAY CAUSE PROBLEMS IN-GAME :vleft: :vleft:

Broken Mods/Assets (read description)

Outdated Mods/Assets (read description)

Problem Mods/Assets (read description)

How to Find Broken and Bloated Assets

:redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare:
nhatanh0475 2 apr, 2020 @ 9:42 
@piratecheese13 @roakley417
Using this . Better and maintained.
@sefou974 Does it work with Sunset Habor patch? :v
霄胖 6 sep, 2017 @ 5:24 
可以使用
piratecheese13 17 aug, 2017 @ 22:37 
anyone find a maintained version?
sefou974 21 dec, 2016 @ 10:40 
Still Work with All Dlc for me
roakley417 1 dec, 2016 @ 15:03 
Will not work for me
Bulletcatcher 11 nov, 2016 @ 17:33 
It was easier to set the roads for a farming district than just rank the size. Thx
LIDL 16 okt, 2016 @ 22:39 
@Øuantum3 ok thank you for the reply and sorry for my late answer

just coming back to this beautiful game thanks
Øuantum3 2 sep, 2016 @ 17:16 
@Felice this mod allows you to have some options of the info panel active when using some building tools, klike for example, you can draw the roads while resources are visible at the same time; that way you avoid zoning wrongly.
ekbest2000 17 aug, 2016 @ 21:28 
This mod only works with the resource info view, not all info views as the discription claims.
LIDL 9 jul, 2016 @ 11:47 
??????
any one home ?
LIDL 2 jul, 2016 @ 22:23 
So How do i use this have no clue

I am better with Pictures :steamhappy::steammocking:
lonewarrior24 19 apr, 2016 @ 19:56 
@RB.63 & @ Charly727 It is compatible with After Dark, another mod is causing your issue, not this one, I still use it all the time, have only AD, not Snowfall. It does conflict with Toggleable Whiteness...possibly with Fine Road Heights as well, but definately with Toggleable Whiteness.
Charly727 10 feb, 2016 @ 12:51 
make after dark compatible :CCC
Occitània 29 nov, 2015 @ 7:43 
no compatible after dark :steamfacepalm:
Pagey 20 okt, 2015 @ 14:45 
Works well. Thank you.
bs0l 7 okt, 2015 @ 16:49 
This no longer works
BloodyPenguin 5 okt, 2015 @ 1:14 
Toggleable Whiteness mod now supports switching info views while placing buildings, roads, districs, trees and resources :)
EmperorEli 4 okt, 2015 @ 13:28 
AH! Thank you! It's said all the time about mods but this really should've been in the game or at least patched in!!! How difficult is it to mod this game?
Brail 6 sep, 2015 @ 15:39 
Doesnt seem to be working for me at all.
luizfcsilveira 7 jul, 2015 @ 23:23 
Thanks, Vrill! Yeah, I did. Although it's a bit of overkill too. Something in the middle would be great, ideally taking a couple to a few decades to deplete (like it would IRL). But I couldn't find a way to get that.
dold 7 jul, 2015 @ 18:10 
@luizfcsilveira you should get the infinite oil and ore mod!!
luizfcsilveira 7 jul, 2015 @ 9:17 
Working 100% fine on 1.1.1c.

Too bad the resources get depleted in 2 minutes after all the trouble to place the industries on top of them :(

Nothing to do with the mod though.
Cahos Rahne Veloza 1 jul, 2015 @ 21:11 
I don't know about ««-Zero-»»'s case, but this mod is still currently working fine for me under update patch 1.1.1b :)
Zero 29 jun, 2015 @ 23:11 
Seizes to function during game. first it works, but then stops during game. have to always reload game to get it working again.
hockeyhacker97 21 jun, 2015 @ 14:55 
This mod used to work for me but now every time I select the road building tool the resource view goes away... is there a known conflict of any of the street traffic mods and this one by chance?
Zuppi  [skapare] 20 maj, 2015 @ 23:34 
@Cahos Rahne Veloza, Thanks for checking and posting
Cahos Rahne Veloza 20 maj, 2015 @ 4:47 
Mod still works fine under patch 1.1 :)
megahero60 13 maj, 2015 @ 18:08 
this will be very useful
Blackkatt 28 apr, 2015 @ 1:07 
THANK YOU! drove me nuts when planing industrial.
Conqueror 17 apr, 2015 @ 13:12 
Plz excuse me dumb question bu how do i get this to work ? Switching it on & off ?

Thx :-)
Raluk 8 apr, 2015 @ 22:06 
Hey, I have a request for you, I hope it's okay to drop it here, as this mod is kinda similar.

I actually want a way to disable the "info views" when plopping a building or adding bus lines, to be precise I want the whiteness gone. And if possible the opaque full colored buildings to at least be transparent so as to see the real textures.

I don't know if it's only me, but the whole whiteness and single coloring just isn't very peasant for the eyes, ofcourse there could still be the bus lines visible and transparent coloring of underground water and resources and such.

Are these things possible?
Zuppi  [skapare] 7 apr, 2015 @ 12:14 
The mod has been updated to support the esc-cancelling of info views introduced in the latest patch.
wuTz 2 apr, 2015 @ 9:28 
thanks
Melvyn Tell 31 mar, 2015 @ 12:14 
Yay for this mod. One of the first I looked for, as it's hideous to always switch back and forth between resource, street and district view...

Small bug: Sometimes, when loading the same map again (happens for me when trying around with hydro dams for example) the mod stops working. Going back to main menu and loading the map works as a workaround, tho.
TheSydin 29 mar, 2015 @ 22:42 
So simple, and yet so helpful. 10/10, thank you!
Zuppi  [skapare] 29 mar, 2015 @ 11:36 
No problem/Ollos hyvä vaan. Glad you like it.
ptrk721 29 mar, 2015 @ 6:29 
Kiitos! Your mod helped me alot in planning roads - now it's possible to get the optimum out of the resources (^o^)
Zuppi  [skapare] 28 mar, 2015 @ 1:00 
Due to the latest patch being reverted by Colossal Order, the mod still works as intended.
araqiel 27 mar, 2015 @ 16:33 
@Ollie, I confirm. The mod not work since last patch.
Ollie 高野 27 mar, 2015 @ 9:38 
I think the latest patch broke this mod? Anyone else confirm?
Resource view does not persist when I try to make a district.
Leo Mystic Magic 26 mar, 2015 @ 19:46 
Thank You! Exactly what I was looking for today! Up rated, thanks for modding! :)
Zuppi  [skapare] 25 mar, 2015 @ 1:42 
@Sylveon, that wouldn't work. I tested it with the resource views and you can select the zones, but their colors won't get drawn. That would most likely be the same cae with other views as well.

@Arty, the feature you requested has been added. All views on map editor are now persistent.
Arty 24 mar, 2015 @ 19:24 
would it be possible to update this to work in the map editor, particularly interested in terraforming/road placing while in the elevation view
Sylv~r Sky 24 mar, 2015 @ 12:53 
does this do the opposite to? eg, if i want to place a hospital / school and view zones at the same time?
atahachi 24 mar, 2015 @ 12:11 
Many thanks for this, it should have been included in the game at launch.
Florius 24 mar, 2015 @ 10:47 
You sir, are a hero!
Payne 24 mar, 2015 @ 7:41 
YES! I can't believe how frustrated I got when trying to put down roads over resources. lol
WoodMan 24 mar, 2015 @ 3:47 
Very useful, thanks!